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 Motion Control Discussion: Natal vs Wand vs Wii, No flames, only ideas and opinions!

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SUSMatrix
post Feb 8 2010, 11:07 AM, updated 16y ago

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With the Upcoming MS Project Natal and SONY's Wand (or is it Gem?) coming into the picture. Let's take a look at what it means for gamers and the competitors (especially Nintendo).

IMO, there's pro's and cons with motion sensing controller. I'm especially interested in Natal...finally a controller free sensor device! But of course, it has sort of been done by the PS2 EyeToy, but if i'm not wrong, EyeToy is only 2D right? (Anyone has experience with EyeToy please share). If the Natal is capable of sensing your body in 3D, does it means we can now do roundhouse kick? smile.gif Some of the videos showing the concepts and ideas of Natal is pretty interesting, like the shadow and dancing games.

Now, then there's the SONY's Wand/Gem/Harry Potter thingy. How does this different from the Wii's motion controller? Wii Users please share! (I don't have a Wii, so no idea how it actually works). It looks pretty same as Wii to me....you grab a stick and shove it around.

IMO, these are some of the things i can deduct based on limited info.

Natal:
Pros- Unique full 3D body sensor! Opens new concept to motion sensor gaming!
Cons - Some games are still better to play with a stick...imagine if you are holding a sword...u can hold an imaginary sword and fight, but it will still be better if you can actually hold a stick. Also, i think the accuracy of your imaginary stick will be less accurate than a stick motion detector.

Wand/Gem
Pros - a physical stick is better for certain games using motion control for better accuracy and feel.
Cons - does not breaks new ground...no difference from Wii??

Whatever happens, Nintendo is the one to worry....looks like MS is opening a new area in motion gaming while SONY has catch up with their Wand....while Nintendo still refuse to acknowledge they need HD gaming.....

For the hardcore gamers, i think little will change. Most games will still be better play with a gamepad or steering wheel. Ex:, an imaginary steering wheel or even a 'Air Wheel' like Wii or Wand will simply not match the same experience with a physical steering wheel with vibrations and pedals. Some games like Ninja Gaiden ex; i think it is best play with gamepad for the combos....it is physcially impratical to expect a human to do those moves and the tech to register such fast actions and collision is simply not possible with current motion control ( i see some lags in the videos of Natal and Wand...).

Your take please.
SUSMatrix
post Feb 8 2010, 11:53 AM

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QUOTE(King83 @ Feb 8 2010, 11:36 AM)
what wand/gem?
Isn't it called Arc ?
*
haha. Yes, i believe that's the official name? Forgot liao.


Added on February 8, 2010, 11:55 am
QUOTE(gundamalpha @ Feb 8 2010, 11:09 AM)
I still like to play games the original way, one + pad, start & select buttons, A and B buttons, and turbo A and B buttons. Anything else meh.
*
For most games yes. But with the new motion controller, it really does opens new options. This is especially true for sports game and party games. This is one area the traditional gamepad couldn't match. Especially party games!!!


Added on February 8, 2010, 11:57 am
QUOTE(PhoenixByte @ Feb 8 2010, 11:17 AM)
if it's not too gimicky, using motion sensitive controllers are quite fun.

the reason wii is full of shovelware is just that...most developer failed to grasp the idea of what works and what not. only a handful of 3rd party developer got it right for the wii.
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This is true. As with any other new tech, some developers simply use it because 'it's there', without thinking thoroughly how to best use it. I think MS has mentioned this and will not simply allow shovelware to use Natal because 'it's there'.

This post has been edited by Matrix: Feb 8 2010, 11:57 AM
SUSMatrix
post Feb 9 2010, 10:30 AM

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QUOTE(tashfinsheikh @ Feb 9 2010, 09:10 AM)
EA said GEM
THQ said Arc
Fans want Wand.
*
The Dildo. brows.gif

Later all the XXX games comes out with motion control.... brows.gif


Added on February 9, 2010, 10:35 am
QUOTE(BelowAverage @ Feb 8 2010, 12:39 PM)
honetly, all this motion sensor is fun FOR A WHILE.

It will get frickishly annoying later.

I will stick with my pad.

its just fun for the expenrince, but playing the whole game with the motion sensor?
Seriously
*
Yep, the gamepad is still the best controller for most of the games......but i see NATAL opening up new possibilities for new type of experience. I believe it is meant to complement the existing controllers, not to replace them. For example, we still have steering wheels and lightguns....it will not replace the gamepad.

Speaking of lightgun, is it me or there isn't any lightguns or lightgun based game for the XBOX360?? Sure missed some of those House of Dead shooting...

This post has been edited by Matrix: Feb 9 2010, 10:35 AM
SUSMatrix
post Feb 9 2010, 11:07 AM

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QUOTE(dark lenanza @ Feb 9 2010, 10:53 AM)
ms natal..
i think next 10 years can be done
lol
*
What are u talking? It's more or less confirmed to launch end of this year lar. doh.gif
SUSMatrix
post Feb 9 2010, 09:08 PM

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QUOTE(dark lenanza @ Feb 9 2010, 12:26 PM)
source?
*
Orang kampung... biggrin.gif Tak tau guna google.... doh.gif
SUSMatrix
post Feb 13 2010, 03:53 PM

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QUOTE(dark lenanza @ Feb 11 2010, 05:07 PM)
owhh
wikipedia

tak sangka orang bandar pakai source dari wikipedia
lol
*
tak sangka orang kampung wikipedia pun tak tau... biggrin.gif
SUSMatrix
post Feb 24 2010, 03:58 PM

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I've read a report at tomshardware.com that the lag time is 0.1s...it's not official yet, as the test might not be accurate (using only manual stopwatch). But i wonder...for WII, how is the lag time (meaning how accurate does it represents the actual movement with the delay). I'm sure there are some delays in Wii. Anyone care to share?

 

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