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 The Last Story (Wii), new rpg from the father of final fantasy

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yangkuo
post Apr 16 2010, 04:09 PM

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the command cancelling and switching of attacking forms looks really promising !
yangkuo
post Jan 25 2011, 09:06 PM

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where did you get it from and how much did you have to pay for it ?

QUOTE(powerfulcool @ Jan 25 2011, 05:20 PM)
i just got this game. going to try it this weekend smile.gif


Added on January 25, 2011, 5:39 pm
Last Story II duh smile.gif
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yangkuo
post Jan 26 2011, 11:07 AM

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or Jack ?

QUOTE(lsn @ Jan 25 2011, 10:05 PM)
buy from alxx? cool2.gif
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yangkuo
post Jan 26 2011, 01:54 PM

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first off, we should thank whoever it is for helping to increase the sales by 1 unit rclxms.gif

but on the other hand i don't think we should help their cause by spreading this around the forums. perhaps can put as spoiler so that ppl who still want to watch it can unsure.gif

it's better to check out the vid from a gamer who played this since yesterday ... there's a Event video (spoilers) scene ... all i can say after watching that ... EPIC emotion !


QUOTE(wt_wang81 @ Jan 26 2011, 01:19 PM)
» Click to show Spoiler - click again to hide... «


doh.gif
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This post has been edited by yangkuo: Jan 26 2011, 01:57 PM
yangkuo
post Jan 27 2011, 12:07 PM

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this one has feel smile.gif ( extra warning: SPOILERS )

» Click to show Spoiler - click again to hide... «


QUOTE(pikacu @ Jan 27 2011, 11:47 AM)
i want to feel this game.
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This post has been edited by yangkuo: Jan 27 2011, 12:09 PM
yangkuo
post Feb 3 2011, 12:40 PM

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i'm current only at Chapter 16 so these impressions are based on what i have played and not the complete story mode. (have yet to test the online multiplayer)

pros
- refreshing battle system. can choose to play with different strategies and will benefit when you battle excellently (i see better item drops from enemies) and it's cooler too if you finish off enemies with style and precision smile.gif
- i find myself WANTING to retry each time i finish a battle just to see if i can do better !
- customizable colours on different parts of armour AND it shows accordingly in cutscenes. cool for those who do video capturing me thinks.


cons
- no FULL manual camera control using wii remote+nunchuk (there is with Classic Controller). but pressing the B button to Guard and switch between enemies is sort of a workaround
- quite story oriented (read: Cutscenes) but there's a button to fast forward when required. this will be good for subsequent playthroughs and to quickly retry a battle to see if u can do better.
- no side quest log ... i can't remember what i triggered or haven't done !


in the middle:
- story is not overly new or surprising but fortunately the emotion is quite well presented (especially between Elza and Kanan)
- progression may feel linear at times bcos there isn't same level of exploration like older JPRGs (but this isn't really such a game anyway) ... but this can be a good thing if you like the battle system as it brings the action faster
- graphics and frame-rate at a few spots could be better but nothing that will spoil the gameplay
- there are sidequest but not those with epic proportions type (if u get what i mean).


i will write a better review when i finish it. will be away from home for CNY holidays tongue.gif


QUOTE(lilko @ Jan 31 2011, 10:52 PM)
anyone play the game liao?? Nice? Epic onot?
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This post has been edited by yangkuo: Feb 3 2011, 01:05 PM
yangkuo
post Feb 3 2011, 11:50 PM

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just to add, there is an option to turn Attack style to Manual for those who prefer so but then the button for Dive (moving in/out of cover and rolling ) is changed too.

QUOTE(OrangeStreet @ Feb 3 2011, 10:37 PM)
...

Battle system is like quite over done "Rojak". Imagine Final Fantasy + Metal Gear Solid + Gears of War + Metroid Other M + Xenoblade. What do you get? You can lean toward walls while exploring dungeon the Metal Gear Solid style and attack your enemy while they don't see you. You can also hide behind a brick/wall/pillar to avoid enemy attack, Gears of War style. You can also switch to first person view mode to look for enemy weakness or attack with arrow, the Metroid Other M style. Character will start physical attack automatically once you move near an enemy, the Xenoblade style. You can control your character and other team member to cast magic or other skill attack, since some of the enemy is only vulnerable to certain magic element. Each boss fight involved finding the their weakness, exploit it and thinking of a way to avoid enemy attack, similar to Metroid Other M.

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This post has been edited by yangkuo: Feb 3 2011, 11:51 PM
yangkuo
post Feb 23 2012, 10:05 AM

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Reggie finally announced that "The Last Story" will be released in Americas this year. Localization will be handled by XSEED Games.

announcement made in the Nintendo Direct live stream for US.

QUOTE(pikacu @ Jul 4 2011, 01:58 PM)
Better than NoA "no plans" thing laugh.gif

I hoped for more content but I don't think NoE will have the time for content development...
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yangkuo
post Feb 23 2012, 11:32 AM

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contrary to how it's commonly reported Pandora's Tower is not what i would call a JRPG.

overall gameplay of that is more like an action game (think Devil May Cry) with minor RPG level up elements. and a little dating sim gameplay elements ...

sorry if i assumed wrongly about the 2 more RPG titles.

This post has been edited by yangkuo: Feb 23 2012, 11:33 AM
yangkuo
post Feb 23 2012, 01:29 PM

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ok, sorry then. i thought you meant 2 in addition to Last Story.

anyway, Xenoblade US ain't far away ... April 6.

 

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