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 Dota team heroes, Which team will win?

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huhyaya
post Jan 27 2010, 03:51 PM

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Unquestionable, Team 2 will win. Here i explain why:
1) Ultimate AoE combo - All 5 heroes got aoe ulti.
Here the combo, venom becomes lure. when opponents attempt to kill it. Tide blinks out ulti. Continue with enigma blinks ulti and midnight pulse, then venom and ancient immediately cast ulti. Because of enigma ulti effect, opponents be sucked inward. Here come the magnus ulti - all bashed for 4sec stun. It is the end smile.gif.

To prove i'm right, i will calculate the raw damages of the combo (excluded def):
Tide lv3 Ulti - 450
Enigma lv 3 Ulti - 240 (Minor)
Midnight Pulse - 6% x 8s = 48% hp loss (alot tongue.gif)
Venom lv3 Ulti - 972
Ancient lv3 Ulti - 500+
Magnus lv 3 Ulti - 300
--------------------------------
48%hp + 2462

Think, it is just raw damages. How about normal attack + other skills. Deadly.

Example: axe with 4k hp, directly -48%hp left 2080hp. even with high def it takes only 1000damage out of 2462, left 1080hp. few blow from magnus = heaven for waiting you. same theory applied on other heroes.

2) Excellent Late Game Heroes.
Their combos have made them a marvelous late game team. On the other hand, team 1 are less efficient in late game stage. they only focus on early and mid game.

Two reasons above have clarified the victory of Team 2, although both team are not the best combo heroes.

* If you think team 1 can win, it seems like there is no teamplay in your though.
* I hope TS will happy with my post smile.gif

QUOTE(syzwn @ Jan 27 2010, 11:18 AM)
team 1 will win..
got tanker biggrin.gif
*
Magnus & Tide are what? Feeders? No, they are also tanker.

This post has been edited by huhyaya: Jan 27 2010, 04:20 PM
huhyaya
post Jan 27 2010, 07:09 PM

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Early Game:
ROUND 1 - Rhasta+Siren vs Venom+Enigma
Enigma's stun breaks rhasta's shackle. Venom's poison superior irritative. One stun one poison is deadlier than shackle, net since both deal damage. Enigma with his summons, incredible pushers.
Team 2 wins.

ROUND 2 - Warlock+Axe vs Magnus+Tide
If i play axe i won't learn the skill call Battle Hunger, stat is more preferable. Back to topic, follow your tactic, "hunger & shadow word" is not a good lane control combo, consumed too much mana & time taken to take effects. however, come to magnus and tide's combo, tide's gush -armor is proportional to magnus' shockwave damage, in addition less mana consuming & direct damage.
Team 2 wins.

ROUND 3 - Omniknight vs Ancient
Omni never win ancient in this situation, even he want to touch him once also a problem.
No doubt hat Team 2 wins in all 3 lanes in early game. smile.gif

Mid Game:
Yes, finally team 1 revenges!! stick and push enough to break every 1st tower. However, once any 2 of them (tide, enigma, magnus) got daggers, dominators change again. Proceed to Late Game & the result is that team 2 will win.

*Early and mid game actually hard to estimate as both have their own advantages. If both teams' members are pro, then it will need to wait until late game. still team 2 will win. dota is teamwork 1st, knowledge 2nd, hero 3rd.

This post has been edited by huhyaya: Jan 27 2010, 08:10 PM
huhyaya
post Jan 27 2010, 10:39 PM

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"Rhasta go lightning + shackles.
Siren can go net + crits."

I told you, it's useless. if you want, then your rhasta better up hex but still can't kill them. Why? naga's net doesn't damage enemy and i don't why you pump crit 1st, since your atkspeed no fast. You can't even reach enigma then you have combo by them instead. Venomous Gale by venomancer, then follows by enigma's stun, then you will be hit by summons, and heroes.

"Alot ppl underestimated axe hunger skill.. this skill minus alot dmg from far..+ Warlock curse, enemy tat get hunger if try to cancel need to kill creeps exposing to axe helix, creeps + warlock range ff. Usually smart axe will hunger when enemy hero retreat back after get curse den only axe cast hunger.. more longer dmg more.
Magnatur wave can predict and evade ..."

I didn't underestimated it, just i mean it doesn't whole it for overall. It really does high damage the problem is PER SEC!!! mean time taken to take effect and cost alot of mana. The funny thing is you said magnus wave is easily dodgable by prediction. I think you didn't read properly what i wrote, the "tide & magnus's combo" which tide gush will slow and -armor, then magnus wave to make a proportional damage due to low armor of opponent. This combo does the same damage or more than the hunger & curse combo, furthermore, it is mana efficiency & direction damage.

"Break mid tower direct to base .. no need every 1st tower. This time team 2 no dagger yet. Team 1 chiong in kill, push tower , repeat after ult cool down .Tell me how u stop axe under anti magic spell + Chaos + snakes + siren cast Sleep when push down tower ?
If not nearby tower but fight team 2, Siren cast sleep,all hero move in, rhasta throw snake, once sleep over, axe Hunger + battle cry near enigma, mag or Tide, warlock curse + throw chaos at enigma, Enigma will die very fast 1st. next target will be Tide Rhasta can shackle tide + lightning, siren can net Ancient"

I can't stop laughing when i look at your reply. Let me tell you what, "This time team 2 no dagger yet"? You know what mean by "PRO"? Please refer to what you want, two team also pro players... Getting a dagger in early game for a noob also no problem la. LOLZ!! Who cares the axe? Why you cast repel on axe instead of naga? I tell you how i counter axe with repel. I will just follow the procedure smile.gif. As you must know, repel only block tide ulti, what about magnus & enigma? their ulti work on repeled hero. At the end, the only surviver - axe ^^. I didn't mention to get a blademail because no needed just to counter a single hero.

"Team 2 under this attack need to depends ALOT on Tide ult for counter attack. Largest AOE. If Tide goes down fast, it will be easier for team 1 to kill other heroes.. If Tide manage to Ult after wake up, Omni GA and together with Warlock heal weak hero + continue to charge n fight."

Sleep? Giving chance for tide to blink away. From your words, i know you don't teamplay alot. Tidehunter won't be standalone, and he always stay behind to backup. Moreover, a better tanker than axe.

There's no arguement, it is more than obvious that team 2 will win at the end.


This post has been edited by huhyaya: Jan 27 2010, 10:47 PM
huhyaya
post Jan 28 2010, 12:48 AM

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To little viper:

Actually i don't want to abuse your last statements but they really seem nonsense. The result is definite unchangeable. If you are talking about two pro teams, then it only comes with Heroes and not Teamwork & Skill cause all pros should consist them. Team 2 obviously is more capable for teamplay and combos.

About this topic, the most hilarious thing is that you ask about our opinions but vice versa you counter our opinions too.

If you still want continue this meaningless topic. I think we will only get this end when we form a team 1 and a team 2. Or you call on a reviewer to rate for our debates.

This post has been edited by huhyaya: Jan 28 2010, 12:50 AM

 

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