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 Just Cause 2, storyline pls use "Spoiler"

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alex82
post Apr 9 2010, 03:48 PM

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Junior Member
371 posts

Joined: Sep 2006
free dlc Chevalier Ice Breaker

[attachmentid=1519194]
alex82
post Jul 17 2010, 09:48 AM

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Junior Member
371 posts

Joined: Sep 2006
multiplayer mod coming?

can't wait

http://www.jc2-mp.com/


alex82
post Jul 27 2010, 09:07 AM

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Junior Member
371 posts

Joined: Sep 2006
* Fixed issues that would cause vehicles and people would stop spawning.
* Enemies will not fire on the player while they are struggling with an enemy on a vehicle.
* Increased the presence of the Vanderbildt Leisure Liner.
* Benchmark results now displays correct memory for various graphics cards.
* Fix to allow players to bind mouse button 4 and 5.
* Fix to allow players to bind E button correctly.
* Fix to display quicktime prompts correctly when running in Eyefinity mode.
* Enable triple buffering when vsync is on.
* Lowered mouse sensitivity when freefalling.
* Localized "Completion" for Polish and Russian versions
* Localized "Mercenary Mode" for Polish version.
* Correct settings on benchmark results screen (MSAA rather than CSAA) when using AMD GPU's.
* Reduced input to update lag.
* Limit frame latency command line option, for reducing input to render lag ( /dxframelatency=n, 1-3, default 3).
* Shadow size cull tweaking command line options ( /shadowcullnear=f, /shadowcullmiddle=f, /shadowcullfar=f, or /shadowcull=f for all buffers, default: 1.0)
* Numerous stability improvements.
alex82
post Jul 16 2012, 11:59 AM

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Junior Member
371 posts

Joined: Sep 2006
jc-mp.com release public test now

try it, it awesome

 

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