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 Golden Oldies, In memory of...

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zenix
post Apr 9 2016, 02:54 PM

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yay or nay?
zenix
post Apr 11 2016, 08:55 AM

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QUOTE(gundamalpha @ Apr 9 2016, 05:23 PM)
Absolute yay for Nes and FC  flex.gif
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but been reading around people say it is just some cheap pc hardware and emulator sad.gif
zenix
post May 2 2016, 10:02 AM

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QUOTE(killermall @ Apr 29 2016, 09:55 PM)
This One out of Topic
Hot 1 set for sale
Actual buyer ffk
Japan set
Comes with memory card 251 and gameboy player
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it is something from nintendo or a 3rd party thing?
zenix
post May 7 2016, 09:13 AM

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QUOTE(killermall @ May 5 2016, 07:35 PM)
Official nintendo product
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QUOTE(Faidzal @ May 5 2016, 11:24 PM)
Nintendo of japan product...

play GBA games using Gamecube controller on a TV screen...

iinm this set includes the GC as well
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how much is it?

» Click to show Spoiler - click again to hide... «

zenix
post Jun 16 2016, 08:57 AM

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QUOTE(tripleB @ Jun 15 2016, 11:45 AM)
Back then, when I didn't have access to a Super Famicom or Megadrive, I always used to adore games that were on the consoles. Especially if it's an arcade port. I swore that Street Fighter II for Super Famicom looked "arcade perfect" back then. Now that I can finally run it, I can see the sacrifices that had to be made when porting to consoles. Just the other day, I fired up SF2 Turbo Hyper Fighting, and noticed them right away. Yup, sometimes nostalgia can cloud your judgement, and you lose sight of objectivity. Nonetheless, I can still appreciate that it was still an excellent port, given its limitations.
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color and timing?
zenix
post Jun 16 2016, 09:57 AM

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QUOTE(tripleB @ Jun 16 2016, 09:45 AM)
A few things actually. Resolution would be the first one. Then, you start noticing the background detail, frames of animation, music, speech. But I won't say timing. The console versions retain the gameplay of the arcade version, which is still the most important trait. I can replicate my Guile combos pretty well even on Super Famicom. Haven't tested the Megadrive version yet though.
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i guess all of that sacrificed for user input timing
zenix
post Jun 17 2016, 09:18 AM

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QUOTE(tripleB @ Jun 16 2016, 02:27 PM)
True, just like today's consoles. Framerate or better FPS? Which is why I find it very hard to believe that today's modern consoles still have a hard time running 1080p at 60fps. Even the new God of War shown off during E3 didn't really run at a stable framerate. Granted, it did look really, really good.
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the only thing good about consoles is a stable and known hardware so they can tweak and tune the code to utilize the console to its maximum.
usually sacrifices are made in other areas the user doesn't really notice like background/npc
zenix
post Jun 17 2016, 12:27 PM

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QUOTE(tripleB @ Jun 17 2016, 11:41 AM)
Consoles are good because it offers the developers a known hardware environment, that's true. No need to worry whether their code will run on different hardware specs. Kinda makes me pity PC developers back in 1997, when unified APIs like DirectX weren't yet the standard. Instead, the developers had to worry about supporting as many 3D accelerator cards as possible. You had Glide (3Dfx), Rendition (3D Labs), RAGE (ATI), Trio/Savage (S3), Orchid, Intel, M3D/Mystique (Matrox), and way too many for me to remember. Nvidia was actually the new kid on the block at that time, with their first Nvidia RIVA card back in 1998. Ugh I'm oooooold  cry.gif
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API, DirectX, etc. helps but it also creates a bottleneck issue.
As they still have to cater to the specs of the lowest denominator.
zenix
post Jun 17 2016, 02:36 PM

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QUOTE(tripleB @ Jun 17 2016, 01:09 PM)
Oh definitely. Any kind of middleware or API will require more resource and incur performance hit. The consoles more or less talked direct to the hardware, hence getting more performance out of relatively low specs. I think the Saturn required programmers to be proficient at Assembly language, versus just using C for the Playstation. SEGA even blamed "lazy programmers" for being unable to squeeze power out of the Saturn like they could. Well, those "lazy programmers" just ended up being pro-Playstation and never looked back. I really don't how SEGA thinks sometimes, despite my love for them.  shakehead.gif
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At the time Playstation was a new kid on the block.
Sega and Nintendo were the playground bullies.
Playstation iinm was initially just a CDROM upgrade for a Sega console but scrapped.
I guess Sega thought they could bully programmer.
Playstation was easy to develop games for eventhough there were many junk titles and piracy was crazy back then.
But I think it was all a strategy to gain market share.
The rest is history.
zenix
post Jun 17 2016, 05:32 PM

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QUOTE(tripleB @ Jun 17 2016, 03:04 PM)
Playstation was the internal working code for the Super Famicom CD add-on by Sony. This was a famous backstab by Nintendo, but the story goes that Sony wanted control of the manufacturing of the game discs, which Nintendo doesn't like. Remember, ONLY Nintendo can manufacture the Famicom and Super Famicom cartridges and no one else. This guaranteed big profits, since they were monopolizing the manufacturing and sales of cartridges.

Then, on the day they were supposed to co-present the Playstation add-on to the world, Nintendo announced that they have a chosen a different partner, Philips, for the CD add-on. This betrayal angered Sony, that they were determined to beat Nintendo at their own game. Enter the Sony PlayStation (notice the capitalized S). Cheap to manufacture, powerful 3D graphics, and much bigger storage than cartridges, Sony steamrolled both Sega and Nintendo, despite being the newcomer.

As for the Philips partnership, Philips came up with the CD-i, which DID have some Nintendo authorized games. Too bad they were shockingly bad. I guess it's already infamous by now, but The Legend of Zelda: Faces of Evil and some other games I can't be bothered to Google right now, were garbage. And to think this was what Nintendo had in mind for a partnership...
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What about the capital S?

I thought the CD-i came about the same way as the Playstation.....a failed partnership hmm.gif
zenix
post Jun 18 2016, 07:39 AM

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QUOTE(tripleB @ Jun 17 2016, 06:16 PM)
Err,I mean, the internal codename was Playstation wiyh a small s. The final console by Sony is PlayStation with a capital S. Although I don't capitalize it all the time, it's supposed to be spelled PlayStation. Which I hate typing haha.

Oh make no mistake, the CD-i was a colossal failure. Basically both Nintendo and Philips became losers once the PlayStation (I hate this spelling!) hit the market
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Capital S for Sony



I dunno why I thought PS was Sony + Sega blush.gif
zenix
post Jun 24 2016, 09:10 AM

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QUOTE(Faidzal @ Jun 23 2016, 11:38 PM)
» Click to show Spoiler - click again to hide... «
don't have older consoles now so can't tell.
if the stages don't move it feels like one of those ripoff ports i played on my 486 laugh.gif

QUOTE(Faidzal @ Jun 23 2016, 11:43 PM)
» Click to show Spoiler - click again to hide... «
i'll wait for the movie then.
well when all is done and dusted sony and microsoft are the current king of the hills owned by nintendo and sego previously.
zenix
post Jun 24 2016, 11:57 AM

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i guess since MS isn't into handhelds they're safe.
zenix
post Jun 25 2016, 08:56 AM

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QUOTE(youze @ Jun 24 2016, 03:21 PM)
Hai, may I know which bookshop is selling that book? Good find!
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amazon
zenix
post Jul 1 2016, 10:00 AM

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QUOTE(tripleB @ Jun 29 2016, 06:54 PM)
I think most console shops should be able to repair a PS2, given time. They will most likely just change the lens after all.

My favorite games on Dreamcast are always the fighting games. The only console ports of Street Fighter III, Marvel VS Capcom, and Jojo's Bizarre Adventure to retain its original frames of animation are on Dreamcast. SFIII was never ported to other consoles until Dreamcast died.

Then there are the non-traditional fighting games like Power Stone 1 & 2, Tech Romancer. The awesome Soul Calibur of course. Capcom VS SNK 1 & 2. Maybe the arena fighters like Spawn and Heavy Metal Geomatrix.

Shmups are also plentiful on Dreamcast. Gigawings, Gunbird, Ikaruga, Border Down, Under Defeat. I had a lot of good memories playing Dreamcast. But I only bought it after SEGA announced it will be exiting the console business. I was afraid I will never get the chance to own a SEGA console if I didn't act quick.
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Capcom and Sega were bed buddies right?
zenix
post Jul 1 2016, 07:18 PM

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for me Marvel vs Capcom was at the peak of their renaissance.
zenix
post Jul 11 2016, 09:35 AM

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QUOTE(tripleB @ Jul 1 2016, 07:23 PM)
I can't really choose a single game from those golden years of Capcom. Most of their output were so awesome. Even their licensed games like Cadillacs and Dinosaurs, Punisher, Alien VS Predator were awesome. You know, unlike Acclaim.
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deswai i said "for me" coz it is from my perspective not the actual one.
zenix
post Aug 5 2016, 10:32 AM

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QUOTE(zzzzzzzzzzzy @ Jul 29 2016, 04:57 PM)
Hi anyone knows where to get gameboy color LCD replacement?
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got a few electronics repair guys in lyn forum, u can ask those guys.
zenix
post May 12 2020, 11:42 PM

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https://playclassic.games/games/role-playin...ar-online/play/

found a website can play old games online but the color mcm diff
zenix
post May 23 2020, 05:01 PM

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QUOTE(LiangZhuge @ May 23 2020, 04:11 PM)
Colour is correct la, maybe last time you play in 256 or 16 colour ? biggrin.gif
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maybe my memory and actual diff alot laugh.gif

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