My one complaint about Tekken 6 is the Bound juggle system... Too many fights I have seen become a juggling contest to see who can do their juggle first. Both players will wait and wait to see who can do d/f+2 or some other juggle starter first. When juggled, there's really nothing you can do but watch your character fly through the air helplessly, and with Bound your character is helpless even longer. It's like getting hit by one of those VC combos in Street Fighter Zero 3, except it's not limited by a gauge!
This post has been edited by engseng: Nov 16 2009, 10:35 AM
Games Tekken 6 (PS3) | V2, The King Of Iron Fist Tournament
Nov 16 2009, 10:25 AM
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