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Racing NFS Shift V2, TimeSheet @Nordschleife on 1st post

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nazeeman
post Oct 26 2009, 03:43 PM

huh?
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From: -::Kuala Lumpur::-



ok now i ady finish "topup" edition rolleyes.gif , sekarang nak carik topup for ori version to play online with otai2 here user posted image user posted image
nazeeman
post Nov 6 2009, 07:03 AM

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ChangeLog for upcoming patch rclxms.gif

CODE

NEW CONTENT/FUNCTIONALITY
- Increased the maximum number of online players from 8 to 12

BUG FIXES - CROSS-PLATFORM

- General game stability and performance improvements

- Improved car handling

- Fix for issue where some cars would bounce on their suspension during high load situations

- Fix for grass sometimes being displayed out of position

- Fix for intermittent incorrect driver duel results

- Fix for inverted balance slider operation

- Fix for online wins and losses occasionally being calculated incorrectly for drift races

- Fixed issue where loaned career car would inherit the player's career car tuning settings

- Fixed various usability issues with the advanced tuning screens

- Fixed lap timing for first lap of rolling start events

- Fixed car tuning settings sometimes not taking effect

- Fix to prevent rewinding past the start of instant replays

- Fixed car livery occasionally appearing all white during driver duel events

- Fixed incorrect screens being shown when player is disqualified

- Fix for occasional invisible opponents appearing during online drift events

- Fix for intermittent hang when skipping quickly through post-race screens

- Fix for intermittent hang when pressing X repeatedly in My Cars screen

- Fix for missing race groove on point-to-point tracks

- Prevented car livery resetting to default after an online race

- Fix for advanced tuning not staying unlocked on reload

- Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)

- Fix for Lamborghini's having a low top speed when upgraded

- Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events

- Fix for some upgraded AI cars bottoming out causing some instability over bumps

- Fix upgrade menu bug

- Fix for a force feedback strength settings save bug

- Fix multi-player settings for AI opponents and drift mode

- Fix for vinyls being incorrectly applied on rear wing

- Fix for a hang in lobby when accessing friend's list from car select

- Fix for profile load bug which skips save select menu when holding down Enter key

- Fix for jumping body parts when car resets

PC SPECIFIC
- Improved ATi graphics card support

- Improved dynamic vertex buffer usage (performance optimization on all PCs)

- Fixed crashes on certain PC configurations when changing shadow settings

- Fixed intermittent crash during first lap of races on certain PC configurations

- Disabled forced dampening for custom wheel presets on PC

- Optimized multi-GPU PC operation

- Fix for intermittent missing surface sounds on certain PC configurations

- Fix for intermittent black skies

- Fix for LAN menu hang for client when host quickly returns to main menu


SOS: EA Forum

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nazeeman
post Nov 6 2009, 10:21 PM

huh?
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Senior Member
1,061 posts

Joined: Mar 2006
From: -::Kuala Lumpur::-



QUOTE(AlexLee277 @ Nov 6 2009, 09:56 PM)
when can dl that patch?
*
now under testing i guess.. might take 1 or 2 weeks kot rclxm9.gif brows.gif
nazeeman
post Dec 2 2009, 06:16 AM

huh?
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1,061 posts

Joined: Mar 2006
From: -::Kuala Lumpur::-



New Patch!!! thumbup.gif

Need for Speed SHIFT PC Game Expansion Pack and Patch 1.02

This post has been edited by nazeeman: Dec 2 2009, 06:17 AM

 

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