Racing NFS Shift V2, TimeSheet @Nordschleife on 1st post
Racing NFS Shift V2, TimeSheet @Nordschleife on 1st post
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Oct 26 2009, 03:43 PM
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#1
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Senior Member
1,061 posts Joined: Mar 2006 From: -::Kuala Lumpur::- |
ok now i ady finish "topup" edition
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Nov 6 2009, 07:03 AM
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#2
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1,061 posts Joined: Mar 2006 From: -::Kuala Lumpur::- |
ChangeLog for upcoming patch
CODE NEW CONTENT/FUNCTIONALITY - Increased the maximum number of online players from 8 to 12 BUG FIXES - CROSS-PLATFORM - General game stability and performance improvements - Improved car handling - Fix for issue where some cars would bounce on their suspension during high load situations - Fix for grass sometimes being displayed out of position - Fix for intermittent incorrect driver duel results - Fix for inverted balance slider operation - Fix for online wins and losses occasionally being calculated incorrectly for drift races - Fixed issue where loaned career car would inherit the player's career car tuning settings - Fixed various usability issues with the advanced tuning screens - Fixed lap timing for first lap of rolling start events - Fixed car tuning settings sometimes not taking effect - Fix to prevent rewinding past the start of instant replays - Fixed car livery occasionally appearing all white during driver duel events - Fixed incorrect screens being shown when player is disqualified - Fix for occasional invisible opponents appearing during online drift events - Fix for intermittent hang when skipping quickly through post-race screens - Fix for intermittent hang when pressing X repeatedly in My Cars screen - Fix for missing race groove on point-to-point tracks - Prevented car livery resetting to default after an online race - Fix for advanced tuning not staying unlocked on reload - Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT) - Fix for Lamborghini's having a low top speed when upgraded - Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events - Fix for some upgraded AI cars bottoming out causing some instability over bumps - Fix upgrade menu bug - Fix for a force feedback strength settings save bug - Fix multi-player settings for AI opponents and drift mode - Fix for vinyls being incorrectly applied on rear wing - Fix for a hang in lobby when accessing friend's list from car select - Fix for profile load bug which skips save select menu when holding down Enter key - Fix for jumping body parts when car resets PC SPECIFIC - Improved ATi graphics card support - Improved dynamic vertex buffer usage (performance optimization on all PCs) - Fixed crashes on certain PC configurations when changing shadow settings - Fixed intermittent crash during first lap of races on certain PC configurations - Disabled forced dampening for custom wheel presets on PC - Optimized multi-GPU PC operation - Fix for intermittent missing surface sounds on certain PC configurations - Fix for intermittent black skies - Fix for LAN menu hang for client when host quickly returns to main menu SOS: EA Forum Naise |
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Nov 6 2009, 10:21 PM
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#3
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Senior Member
1,061 posts Joined: Mar 2006 From: -::Kuala Lumpur::- |
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Dec 2 2009, 06:16 AM
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#4
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1,061 posts Joined: Mar 2006 From: -::Kuala Lumpur::- |
New Patch!!!
Need for Speed SHIFT PC Game Expansion Pack and Patch 1.02 This post has been edited by nazeeman: Dec 2 2009, 06:17 AM |
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