QUOTE(xakemx @ Dec 31 2009, 05:58 AM)
he mention it liaogarry's mod
Post Your Screenshots Here! V3, Same old rules, 640x480 or thumbnails
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Dec 31 2009, 08:32 AM
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371 posts Joined: Sep 2006 |
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Jan 1 2010, 12:35 AM
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16 posts Joined: Jul 2009 |
It's from Garry's Mod. If want to know what model in that picture, that Jessica Cannon from Sin Episodes Emergence.
Moar GMOD pics..... ![]() Female Scout ![]() ...and Heavy sure like her. ![]() That would be your mother. |
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Jan 1 2010, 12:39 AM
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Junior Member
414 posts Joined: Nov 2007 From: Perlis |
btw, azfar, how do u install the mod? i can't seems to use the mod i download on gmod @,@
and sometimes its crash at the starting of the game |
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Jan 1 2010, 01:06 AM
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16 posts Joined: Jul 2009 |
Most mod items, custom skins and LUA scripts are extracted to 'addon' folder, so it should not be a problem to delete the files that we don't need anymore later and to prevent crash.
If the custom mod doesn't work or show up when in-game or make a game crash, any mod that has 'materials', 'models' and 'settings' folders can be just paste into steamapps/NAME/garrysmod/garrysmod. These 3 folders are common folders to apply any GMOD custom files. If some custom files make a game crashed, it could probably that the files are misplaced, corrupted, or the version is outdated due to not matching with the game version. This post has been edited by Azfar90: Jan 1 2010, 01:07 AM |
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Jan 1 2010, 01:46 AM
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414 posts Joined: Nov 2007 From: Perlis |
oh, do have a website link for the file that can be put on addon folder?
i used to download the mod that paste all the folder, puts its always crash and didn't work D; |
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Jan 1 2010, 02:03 AM
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16 posts Joined: Jul 2009 |
www.garrysmod.org
That's only the best place for all kind of GMOD stuff. Most of them are just need to put on addon folder, while some just directly paste on to garrysmod folder. Might try to check out on Facepunch link as well. They got some nice LUA scripts for Machinima purposes. http://www.facepunch.com/forumdisplay.php?f=11 |
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Jan 1 2010, 02:05 AM
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414 posts Joined: Nov 2007 From: Perlis |
ohh, the official site itself
btw thanks yea |
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Jan 1 2010, 04:40 PM
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1,539 posts Joined: Aug 2008 From: Coexist |
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Jan 1 2010, 04:51 PM
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1,314 posts Joined: Oct 2009 From: Cheras, KL |
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Jan 1 2010, 04:56 PM
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584 posts Joined: May 2008 |
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Jan 1 2010, 05:17 PM
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414 posts Joined: Nov 2007 From: Perlis |
![]() Added on January 1, 2010, 5:24 pm QUOTE(Fawkes @ Jan 1 2010, 04:56 PM) He already mentioned that he doesn't want the Mod's title. fyi, its the game title is garry's modThe first picture is Jessica Cannon from Sin Episodes Emergence which is mentioned earlier and second picture is Nick from Left 4 Dead 2. http://store.steampowered.com/app/4000/ This post has been edited by viledante: Jan 1 2010, 05:24 PM |
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Jan 1 2010, 08:12 PM
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16 posts Joined: Jul 2009 |
Well, I guess I should put more descriptive title for my GMOD screenies, like model's name, map, etc... It should probably help you guys to use/know that models/items in-game.
Again, more GMOD pics (I actually got a lot of pics, but just taking slowly to upload them here). ![]() - Female model Model: Cinematic Mod Fakefactory's Female Model Map: aim_tropics ![]() - Silver Surfer in action! Model: Silver Surfer in DC Comics model set Map: fy_pool_reunion ![]() - Hot model Model: Elexis Sinclaire from Sin Episodes Emergence Map: fy_pool_reunion ![]() - Nick has alerted a 'witch' Model: Elexis Sinclaire (SiN) and Nick (Left 4 Dead 2) Map: fy_pool_reunion ![]() - First, mother. Then, daughter. Model: The Spy and Female Scout repleacment (Team Fortress 2) Map: fy_pool_reunion |
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Jan 1 2010, 08:25 PM
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Junior Member
371 posts Joined: Sep 2006 |
azfar90 you poison me liao with those pic, wanna garry's mod b4 steam sales over
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Jan 1 2010, 08:41 PM
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Junior Member
414 posts Joined: Nov 2007 From: Perlis |
azfar works on garry's mod is awesome
like the last image, This post has been edited by viledante: Jan 1 2010, 08:42 PM |
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Jan 1 2010, 09:59 PM
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2,980 posts Joined: Jan 2007 From: Mount Chiliad |
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Jan 1 2010, 10:11 PM
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Junior Member
414 posts Joined: Nov 2007 From: Perlis |
Playing around with my gmod.
just know how to find the mod, have to manually browse for it ![]() |
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Jan 1 2010, 11:40 PM
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16 posts Joined: Jul 2009 |
You can actually create your own Spawnlist for any custom mods you have.
Some models don't have their spawnlist created/installed and you need to browse manually in Garry's Mod folder. If browsing the entire folder make things slow, just create your own spawnlist text file and put them to your garrysmod/settings/spawnlist. Then, you can just spawn props/ragdolls from the List menu without having to browse them anymore. I can give a tutorial if you want, but I believe not in here. (off-topic I guess? BTW, that's nice GMOD pic there..LOL And here just a few last GMOD pics for this day, I've got enough spammed already.. ![]() - Cammy <3 (My old pic BTW) Model: Cammy White (SFIV Ported) Map: gm_construct ![]() - What makes me a good PSP player? Model: Engineer, Heavy and Demoman (TF2) Map: cs_office ![]() - Survivors Team Model: Nick, Coach, Rochelle an Ellis (L4D2) Map: de_suburb_beta ![]() - I hope she's got sexy clothes.... Model: Zoey (L4D) Map: gm_construct |
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Jan 2 2010, 12:10 AM
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Junior Member
414 posts Joined: Nov 2007 From: Perlis |
QUOTE(Azfar90 @ Jan 1 2010, 11:40 PM) You can actually create your own Spawnlist for any custom mods you have. oh, can put tutorial on the gmod thread please? I go bump it Some models don't have their spawnlist created/installed and you need to browse manually in Garry's Mod folder. If browsing the entire folder make things slow, just create your own spawnlist text file and put them to your garrysmod/settings/spawnlist. Then, you can just spawn props/ragdolls from the List menu without having to browse them anymore. I can give a tutorial if you want, but I believe not in here. (off-topic I guess? BTW, that's nice GMOD pic there..LOL thanks |
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Jan 2 2010, 12:46 AM
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2,538 posts Joined: Jan 2003 From: Kota Bharu |
nice ghost char in GMOD
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Jan 2 2010, 12:50 AM
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414 posts Joined: Nov 2007 From: Perlis |
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