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For sometime now fanboys, true gamers, game developers, often made claims about the Xbox360 capabilities and, also the bad ports that the Playstation 3 was recieving. Along with all of those factors just mentioned looking at the quality of Playstation 3 exclusive titles as opposed to the mult-platform comparisons, it’s kinda hard to understand how Sony’s platform never really outshine it’s Xbox360 rival although there’s more horsepower. People believe that the Xbox360 at times held back game quality from what the Playstation 3 can produce considering Microsofts lack of hard drive in every system as well as incorporating the DVD format instead of the Hi-Def standard blu-ray.
Game after game Xbox360 continued to show and prove not just from a multi-platform stand point but an exclusive standpoint with games like Gears Of War 2, Mass Effect, but even still looking at the quality of games like Killzone 2, and Uncharted 2 it’s still relevant to see that Sony’s machine has the edge in graphic fidelity. The Xbox360 so called holding back Playstation 3 may have some serious truth behind it now considering Microsoft has a new game development policy in terms of game quality and that’s the HD Standard which has now been compromised to the point where we may not always get the proper bang for our buck. The game quality at certain resolutions on the Xbox360 will drop so instead they use a less than Hi- Definition resolution to get better anti-aliasing for a smoother looking game. This is good if it makes the game run better but then again what will happen to the Playstation 3 versions of games that go this route for the sake of Xbox360 development. Will Sony have to suffer low resolution quality because of the Xbox360 or should we still receive a better version of the game on Playstation 3 since Sony doesn’t have that problem or require game devs to do this process.
Final Fantasy 13 was recently shown and people were disappointed to see the latest screenshots considering the drop in quality. The final game hasn’t released so this is probably jumping the gun but yet a situation like this has never came about until after the announcement of a Xbox360 version which may also ship on 4 DVD discs.
This Quote Comes From David Jefferies of Black Rock Studios
“By asserting that screen resolution is more important than anti-aliasing we’re leaving ourselves vulnerable when the customer’s LCD decides it’s going to rescale the image to a new resolution anyway,” said Jefferies. “If we instead assume that the LCD is going to rescale then, for some games, it might be more sensible to present it with a better anti-aliased but lower resolution image in the first place.”
This has been an ongoing argument in the game industry amongst various journalist, fanboys, and more. Microsoft issuing this statement on their platform shows that their must be some sore of limitations with their hardware and this may cause a major problem why? considering the Playstation 3 is 3 years in to their 10 year life cycle and games are getting better and better with higher quality and more 1080p titles as well, may give some developers a change of heart. The Playstation 3 is moving into striking position with that price and system value, along with the games library, and growing install base if this situation becomes big and significant Microsoft may see some serious trouble along the way and possibly miss out on games simply because of their hardware limitaions.
Question for the gamers – What are your thoughts with Microsoft advertising a HD Console but then turn around and request developers not to deliver what’s being promoted? Before you answer that question look at this footage below ok ” Splinter Cell comes out next year and it looks amazing, Uncharted 2 comes out this year and it also looks amazing, but when you compare the two only comes out victorious you chose”
Source: http://www.hiphopgamershow.com/2009/09/xbo...true-after-all/
This post has been edited by eleshoe: Sep 4 2009, 03:58 PM
Sep 4 2009, 03:57 PM, updated 17y ago
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