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MOBA League of Legends (LoL), methods to play LoL in here.

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djhenry91
post Dec 18 2009, 12:22 PM

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update patch damm long...
KHOdin
post Dec 18 2009, 02:54 PM

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yea it always this long ...
Invince_Z
post Dec 18 2009, 03:08 PM

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that is LoL...lol
dld89
post Dec 18 2009, 05:21 PM

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LoL tarak deny creep

I heard that League of Legends doesn't have denying, is that true?

It’s true, even though League of Legends is based on DotA we’ve intentionally decided to remove denying from the game. We know this is a huge change for some people, but we have some really good reasons for removing it!

* It enlarges the early game imbalance between ranged and melee Champions, and we think it is more fun for all Champions to be at least somewhat competitive at all phases of the game.
* It leads to passive play, and slows down the game. We feel that high-activity; high-action faster games are more fun. By not having denying, there’s a stronger incentive to push. Additionally, it prevents strong lane control which is ultimately about passive play. Team fights more than anything else are what make this genre fun, and faster games mean more team fights.
* It is weird. Killing your own guys?

KHOdin
post Dec 18 2009, 06:46 PM

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yea LoL dosent have denying...
Invince_Z
post Dec 18 2009, 07:28 PM

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errr...what is denying?

a Q about UNIQUE. hos does it works? same item cant stack together? OR different items with same UNIQUE stat cant stack together?

based on --> +40% Attack Speed +32 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed., which is unique?

all passive unique?



dem...no more LoL tonite. hv to w8 till 12. probably more.... doh.gif

This post has been edited by Invince_Z: Dec 18 2009, 07:29 PM
KHOdin
post Dec 18 2009, 08:42 PM

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actually is wait till 10pm hope they wont extend it ... but my tmnut keep dc got a left point today cus of tmnut haiz....


denying mean killing own creeps or tower to prevent enemy get the money / exp

unique passive and passive is different
2 different item unique passive can stack
2 same item unique passive can NOT stack
Example of not stacking :
Wit's End
+40% Attack Speed +32 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed.

if u get 2 Wit's End the effect is
+80% Attack Speed +64 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed.

Example of stacking :
Nashor's Tooth

+30% Attack Speed +55 Ability Power +10 Mana Regeneration per 5 UNIQUE Passive: Reduces ability cooldowns by 20%
Frozen Heart
+110 Armor +500 Mana UNIQUE Passive: Reduces ability cooldowns by 25% and reduces the attack speed of nearby enemies by 25%.

u will get 45% coldowns reduces


however item like Lich Bane and Trinity Force provide additional damage after cast dosent stack
Invince_Z
post Dec 18 2009, 08:57 PM

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wow..that quite comprehensive explanation. thx odin. now i know. btw, cooldown is capped at 40% only. i hope it is capped at 50 or 60.
KHOdin
post Dec 18 2009, 09:10 PM

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haha np glade to know it helps biggrin.gif
o.o so maximum is 40% only...now i know:)
transhumanist92
post Dec 18 2009, 11:28 PM

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hey watch Ability Power shaco, jack in the box turret spam
http://www.youtube.com/watch?v=eIXFJqa78No
VonDrake
post Dec 18 2009, 11:55 PM

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I love the clown, the turret doesnt seem practical tho, takes forever for the skill to cd, i just use it to run and sometimes in a gb when i have no other skill :\
Invince_Z
post Dec 19 2009, 12:14 AM

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QUOTE(transhumanist92 @ Dec 18 2009, 11:28 PM)
hey watch Ability Power shaco, jack in the box turret spam
http://www.youtube.com/watch?v=eIXFJqa78No
*

lol..haha. yah..the clown could deal massive amount of dmg if well equiped + uses of skill. there's 1 game i played dealing with the clown is hard. but our team mng to win. rclxms.gif and it is a damn long game too. last almost 1 hour...longest played so far. my esys blur2 edi that time. too exhausted. shocking.gif laugh.gif


Added on December 19, 2009, 12:40 amfor AP...is it relate to skill? more AP = more skill damage?

This post has been edited by Invince_Z: Dec 19 2009, 12:40 AM
VonDrake
post Dec 19 2009, 02:50 AM

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QUOTE(Invince_Z @ Dec 19 2009, 12:14 AM)
lol..haha. yah..the clown could deal massive amount of dmg if well equiped + uses of skill. there's 1 game i played dealing with the clown is hard. but our team mng to win. rclxms.gif and it is a damn long game too. last almost 1 hour...longest played so far. my esys blur2 edi that time. too exhausted. shocking.gif laugh.gif


Added on December 19, 2009, 12:40 amfor AP...is it relate to skill? more AP = more skill damage?
*
Some skills let u + AP so his dagger proabably very imba rape

Invince_Z
post Dec 19 2009, 04:09 AM

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err..how to know r? still no idea :?

it is so much fun playing anivia...but i always cant complete item build. its too slow on farming, especially at early game n mid or is it just me? rclxub.gif but i like its ult. once get stable mana regen + fast moving boots. jumping between lines killing creeps for moneh. laugh.gif i alwyas get kage's after getting archangel staff. but no boots. might try fitting boots later.

This post has been edited by Invince_Z: Dec 19 2009, 04:13 AM
KHOdin
post Dec 19 2009, 04:42 PM

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Anivia kinda hard for me too
but for this week hero i love Mundo should buy Mundo last time and not Amumu

omg guess what ...is maintenance once again >.<


Added on December 19, 2009, 4:44 pmnice shaco vid is like the old engineer in HoN =.=
but in 100 ppls how many can do this ...lols

This post has been edited by KHOdin: Dec 19 2009, 04:44 PM
Invince_Z
post Dec 19 2009, 04:48 PM

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yah..another maintenance. hv to live with it. everyday need maiantain. btw...FPS stutter still exist. thats y they ned it think.

mah last game just now. smile.gif

Attached Image

Attached Image


everywhere there is gp/killing,he will show up. many times he kill 4 man-team alone. luckily i in his team. if not sure die die die endlessly laugh.gif
KHOdin
post Dec 19 2009, 04:58 PM

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52 kills nice one ... why u dont play normal game?
transhumanist92
post Dec 19 2009, 05:07 PM

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another maintenance, is this a joke?, anyone knows how long the server will down, because i dont really get the international time
Invince_Z
post Dec 19 2009, 05:14 PM

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KHOdin: yeah. he is our savior laugh.gif want practice 1st. after i can comfortably use anivia,i'll try normal game. now out of 10, 4 win and 6 lose. that is bad.


transhumanist92: Scheduled Maintenance (12/19/2009) 1am-5am PST (GMT -8) FPS and Crash Fix

that is in GMT -8, and we are at GMT +8. 8+8 = 16.

so, 1am-5am = (1+16)am-(5+16)am = 1700-2100 (read as 5pm-9pm)

about 4 hours, starting5 pm.
KHOdin
post Dec 19 2009, 05:16 PM

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i use this to count the time zone biggrin.gif
http://wwp.greenwichmeantime.com/gmt-converter.htm
my winning 49 rounds losing 59 rounds worse...actually is balance 49:49 yesterday play with friend 2 newbie combo 10 rounds lose =.=


Added on December 19, 2009, 5:20 pmcome share what hero u guys bought
i got Cho'Gath , Nunu , Amumu ,Tryndamere,Sivir,Evelynn,Shaco

This post has been edited by KHOdin: Dec 19 2009, 05:20 PM

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