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 Guild Wars 2, Sequel to the CORPG game Guild Wars!

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mistabean
post Apr 5 2012, 09:56 AM

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QUOTE(ckorweng @ Apr 4 2012, 08:17 PM)
it's just a server for the future patches, doesn't really affect latency/ping at all.
NOT EXCITED!! NO!!
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*whoooshhh*

QUOTE
1 is aussie the other is not.


The price difference according to Google is:

89.95 Australian dollars = 282.643785 Malaysian ringgits

59.99 U.S. dollars = 183.779379 Malaysian ringgits

then again... I am just assuming the price in the .au is the AUD price eheh.

mistabean
post Apr 10 2012, 07:33 AM

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well, I am on a laptop bought from germany. so price is in pound (49.99) when I go to the site with FF, but in euro (and german language) when I go to the site with IE.

Gonna try with the laptop from work, see if it's USD aahahha.

QUOTE
You will pay in USD. Don't worry.


Have to worry, unfortunately.
mistabean
post Apr 10 2012, 02:44 PM

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DOUSHIO?!!

(still at work, will order later when the server load is better lols)
mistabean
post Apr 11 2012, 10:15 AM

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QUOTE(SoLiD @ Apr 11 2012, 10:01 AM)
O.o u sure? or are we using different download client?

i close mine yesterday...then have to start again from 0%
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It will start back from 0%, but number of downloaded files decreases.

Also, there are some tweets from the GW2 twitter flying around that this client is NOT the real client. The real client will be send to the email later.


Cross your finger, knock on wood that they are just distracting us to be honest.
mistabean
post Apr 11 2012, 10:34 AM

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QUOTE(dopp @ Apr 11 2012, 10:31 AM)
nevermind, tmnet dont charge for bandwith...
just leave it download la... if got new client, if this client cannot patch ma download again lo.. no big deal.
Unless you're saying u pay hefty amount to download.
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It is about time, actually. Some people don't have the luxury of unifi or the highest streamyx speed, and they are eager for the download to finish before the first beta event in 10 days. If the real client is released 1-2 days before and we can't patch it, you can say we are royally f***ed.
mistabean
post Apr 11 2012, 10:44 AM

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QUOTE(dopp @ Apr 11 2012, 10:42 AM)
You download this now, 3 days later they announce a new client.. if new client and old client is different .. download again.
What if 3 days later you receive an email , oh same client ...... You got come here and thank me ?
Up to you la.. Dont download la... get the CD ... for sure going to be real and latest... coz they will send the softcopy to mass production a day before launching so guaranteed it is LATEST..
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Hence my last statement

QUOTE
Cross your finger, knock on wood that they are just distracting us to be honest.


a.k.a just download and pray tongue.gif
mistabean
post Apr 12 2012, 10:21 AM

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First off, I don't play GW1. Second, I don't play in Beta, so take everything with a grain of salt.

Thirdly, my MMO experience is mostly WoW. I tried a bit of Rappelz (F2P, but B2W) but got sick of the endless grind and exponential levelling. That being said, I watched plenty of videos about this on youtube and read plenty of articles and following all the hype around it. I like what I see so far.

QUOTE(M1X @ Apr 12 2012, 09:34 AM)
1, the No.1 most important thing- I dislike AION. I hate to get raped when I just mind my own business. The quote above sounds Ok to me. But before getting a full understanding of GW2's PvP system I still feels very skeptic. I read that there are two modes- W2W and duel. Anything you can add?


Actually, there are no dueling, iirc. Not sure if they want to implement duel, but all of the videos I see have no world PvP. There are no factions in GW2 to warrant a World PvP. Just 5 races banding together trying to save the World (...of Warcraft).

For PvP junkies however, there's structured PvP (comparable to WoW Battlegrounds?) and World vs World vs World. The former is a team-based event, the latter is an all out siege battle between servers

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2, what is the leveling, quest systems involved? I getting tired of - "playing because need to reach X levels to unlock X things". The game should provide plenty of USEFUL contents instead of just grinding quests, talking to NPC whole day and then stare on the exp bar hopefully it fills out quick. The more MMO I play, the more I hate to read those damned quests articles because they are pointless and didn't entertain me.


It is something called Dynamic Events. In a sense, when you approached an area, you will be notified that there's something happening in that area and you got a quest for it. Your objective is to fill up the bar by doing whatever that is needed. It can be "Repel the invaders", "Milk the cows", "Gather a bit of this", "Gather a bit of that", "Escort me!". What makes it interesting, however, are the following:

1) The quest can ask you to do a combination of above. It is up to you, what you want to do. It can be "Help the farmer by milking the cows and putting out the fires from his hay while defending his farm from centaurs". You can do any of the things needed (milk the cows? put out fires? defend against the zerg?) and still contribute to filling out that bar.

2) World moves without you. You don't wanna help? That farmer doesn't really care, but his farm is going to be taken over by the centaurs. The next time you pass through, the event can be "Hey, help me retake my farm!!"

Try youtube some of the latest Yogscast (uploaded by BlueXephos) and/or Totalbiscuit videos. They usually are funny, but very informative and honest with what they are commenting about.

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3, equipment enchantment, modifications? What kind of system in GW2? NOOOOOOOOOO MOREEEEEEEEEEE +10 please.


No idea. Not enough information.

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4, another important factor- is there enough contents to SOLO? Including solo instance. Usually when I start a MMO I will mostly be a loner for a few months, or maybe forever if there is a choice. I hate to look at the list of dungeons and solo content is like only 5% of the list... Do GW2's content difficulty scales according to player and amount of players involved? That will be nice.


Dungeons needs 5 man, but you can solo through most events. However, GW2 main selling point is how suddenly a bunch of players work together without forming a formal group and try to complete an event. Taking the above example: You are fighting for your live to defend against a zerg when suddenly another guy pops up and help you clear out the zerg, while another passing soul starts milking the cow and putting out fires. You are working together, without shouting "INVITE!!", and when it is finished, everyone is credited according to their contribution, and everyone just go off to pursue their adventures. There is no Killsteal, no tagging, everyone can whack a mob and still got exp/loot.

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5, in game currency system? I hope there no "bound" thing or at least don't enforce it too strictly -.-


No idea. There's gold, gems, karma, glory... too much to get my head around until I played it.

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To get a game that can really last me over a year (or even over a few months) is not going to be easy. Call me too picky but yeah, after playing many titles and seeing what is good and what is bad the game have to offer... It will be nice if GW2 also offer a tryout period with limited contents.


I like to immersed in my game. While WoW have plenty of lore, it's the endgame that counts (basically, where the story really climaxes) in that one. Being in a raiding guild, we need to get to max level ASAP (unless you are a social member), hit the (heroic) dungeons and gear up for the first tier of raiding.

So far, from the videos and articles I read, I like what GW2 is offering. You can take your time in this, without much pressure, and with no real endgame (well, the fight against Zhaitan is the climax in the story). The lore seems nice, dynamic events are very interesting, gameplay can be hectic, and the "No holy trinity!" system put a bit more emphasis on teamwork and skill, rather than your role.

Like I say above, watch some youtube videos. Particularly, the latest from Yogscast and Totalbiscuit (I like their commentary style)


mistabean
post Apr 15 2012, 03:40 PM

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QUOTE(gsJackMin @ Apr 15 2012, 01:29 PM)
ahh ic...... damn i thought there is a beta going on , thats why bought it sad.gif thanks
judging from the reactions who got in "accidentally" into the stress test, it's what they expect it to be and a bit more. (at least, from what I read at /vg/)

QUOTE
you guys plan to join Nitrolancer's guild ?


Not sure, I will be a casual though. 1 level per day seems okay for a target (if the levelling curve is as it was advertised, that is). By the way, did they announce any server names?

Pity, my mate somehow forgot to pay the net bills. Can't download the stuff on a mobile broadband that is nearing it's limit now ahahahaha... sighhh...
mistabean
post Apr 15 2012, 09:57 PM

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QUOTE(kamemada @ Apr 15 2012, 09:54 PM)
Anybody doing anything after pre-purchased? Funny question I know.
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CLIENT DOWNLOADAN
WAITING FOR BETAN

stuff like that
mistabean
post Apr 16 2012, 11:36 AM

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QUOTE(khelben @ Apr 16 2012, 10:52 AM)
You download use a lot of bandwidth and electricity, not saving the world also laugh.gif
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Our main source of electricity is hydro and not coal/nuclear, so we are saving the world (of warcraft!!)

/troll

EDIT: ops, according to wikipedia, it seems we are on oil/gas more than hydro, trollolololol. or is it thermal, wikipedia entry is confusing sweat.gif

This post has been edited by mistabean: Apr 16 2012, 11:44 AM
mistabean
post Apr 16 2012, 01:46 PM

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QUOTE(Deimos Tel`Arin @ Apr 16 2012, 01:42 PM)
strong armor tapi low health.
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If I am not mistaken, guardian is the hardest to kill with all the support skills it has.

forgot where I read it though
mistabean
post Apr 17 2012, 08:54 AM

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well, I am going from a necro to a ranger to a mentalist to a mesmer as what I am going to play first.

...at least it WILL be a salad though.
mistabean
post Apr 23 2012, 09:34 AM

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QUOTE(dante1989 @ Apr 23 2012, 09:28 AM)
iirc i read that there are only 5 man dungeons right ? because they feel like 5 is the right amount or something along those lines. im just curious about the end game dungeons ; if there is enough to keep me busy in the world of GW2
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I don't think there is an endgame. Your endgame is when you complete your personal story, and that's it.

There are 8 dungeons though, with 4 ways of playing it. 1 is story mode (easy mode) and 3 exploration mode (hard mode, doable only if you complete the story mode). And even if you are at max level, every time you are doing the low-level dungeons, you will be kicked back to the level appropriate to that dungeon (like Ascalonian Catacombs - Story Mode is level 30, Exploration Mode is level 35 iirc)
mistabean
post Apr 23 2012, 07:26 PM

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QUOTE(dopp @ Apr 23 2012, 06:39 PM)
The client is dead.. when i run it.. it just close automatically
good sign for big thing coming..

This time might not be 11gb, might be 22gb
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Wouldn't be that much. Only thing new is a launcher, Lion's Arch, maybe a few new skills redesign---

No Salad or Asura.
mistabean
post Apr 24 2012, 01:36 PM

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QUOTE(Deimos Tel`Arin @ Apr 24 2012, 01:30 PM)
well if better optimized files then yeah 23gb is worth it lul.
also, 23gb sounds like full package already since the full thing is about 25gb? O_O
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The new stuffs are the launcher, Lion's Arch, maybe skill updates and whatsnot.

Sylvari and Asura are still not ready for testing.
mistabean
post Apr 24 2012, 01:49 PM

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any penangites playing this, I wonder_
mistabean
post Apr 25 2012, 08:27 AM

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email received, can't play this weekend ahahaha.
mistabean
post Apr 25 2012, 08:38 AM

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-- access denied XML stuff ---

This post has been edited by mistabean: Apr 25 2012, 10:52 AM
mistabean
post Apr 25 2012, 10:11 AM

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http://www.arena.net/blog/choosing-and-tra...in-guild-wars-2

Server lists are out for BWE only if I read it correctly.

This post has been edited by mistabean: Apr 25 2012, 10:12 AM
mistabean
post Apr 25 2012, 10:55 AM

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QUOTE(moodswingfella @ Apr 25 2012, 10:28 AM)
error : This XML file does not appear to have any style information associated with it. The document tree is shown below.
error oso
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Shits going down left and right. Cannot see the forums now, was up a couple of hours back

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