oo the graphic seem not bad, might give it a try
MOBA Heroes of Newerth(HON) ->Dota 2.0
MOBA Heroes of Newerth(HON) ->Dota 2.0
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Jul 7 2009, 12:56 AM
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#1
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
oo the graphic seem not bad, might give it a try
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Jul 20 2009, 11:33 AM
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#2
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
IGN : windboy
yea the net code is not bad, but sometimes i do get lag, maybe is my stupid connections. since the NDA havent lifted yet, so i won't give comment and review for the gameplay. well it's annoying for old dota players as they have to relearn all the items, heroes, skills, shop categories name. Graphic is ok, the new engine do support something that w3 engine can't i'm wondering how much market share can HoN gets from DOTA after they fully official published. It's pointless to switch to HoN if majority Malaysians still playing dota This post has been edited by windboy: Jul 20 2009, 11:34 AM |
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Jul 20 2009, 02:43 PM
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#3
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801 posts Joined: Jan 2003 From: Muar! |
yea played few rounds 5v5, actually there are some "new" heroes that combine few dota hero into one at HoN.
i like the system where if you dc half way the game, you can join back in a limited time, as we know tmnutz provided us crappy internet, frequent dc usually which all malaysians are facing. the gameplay is ok thou, still need alot tweaks, those flashy fancy skills animation sometimes may block or distract our vision. some skill animation that made it very hard to spot, example like axe battle roar, in w3 dota the animation kinda bright and big size, but compare with HoN.... you will know what i mean if you tried This post has been edited by windboy: Jul 20 2009, 02:45 PM |
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Jul 20 2009, 10:33 PM
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#4
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
systems better
leavers countermeasure better i just dislike those fancy flashy skills animation, it's totally will distract and block the vision, make the gameplay much more confuse and chaos compare with dota |
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Jul 21 2009, 01:34 PM
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#5
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801 posts Joined: Jan 2003 From: Muar! |
yea, they still need some tweaking for the new hero, kinda imbalance i think according from my pass year dota experience,
example the mad man, scout and another fairies hero( not sure about the name, but i know she can aoe stun, aoe heal, aoe dmg and mass teleport to any location) |
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Jul 21 2009, 10:19 PM
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#6
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801 posts Joined: Jan 2003 From: Muar! |
yea i need extra one too for my friend
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Jul 21 2009, 11:17 PM
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#7
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801 posts Joined: Jan 2003 From: Muar! |
i though i posted my IGN?
same as my name |
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Jul 24 2009, 06:05 PM
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#8
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801 posts Joined: Jan 2003 From: Muar! |
hope they can polish this into fine game before they released it.
It will be a great game when they fixed all those glitches, and imbaness |
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Jul 24 2009, 11:08 PM
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#9
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801 posts Joined: Jan 2003 From: Muar! |
yea, any in game gathering or steam group?
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Jul 24 2009, 11:34 PM
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#10
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
yea i must admit the fancy flashy skills animation really do block and distract vision
Now i still trying to get used to it. Simplicity still the best, IE : W3 dota. But the new systems do motivate me to play HoN and hope the official retail game will be better. *To Bobby: it's following dota idea and concept, icefrog and S2 company already mentioned that, S2 able to copy the dota idea and icefrog agreed to it. This post has been edited by windboy: Jul 24 2009, 11:35 PM |
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Jul 25 2009, 02:19 AM
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#11
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801 posts Joined: Jan 2003 From: Muar! |
for me i will just wait till official retail version.
Will look at the cash charge, balances, glitch fixed in the game before i switch to HoN from Dota |
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Jul 25 2009, 03:53 PM
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#12
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801 posts Joined: Jan 2003 From: Muar! |
ermmmm , nv face this problem b4.
did u try to reconnect ur connection b4? |
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Jul 26 2009, 03:11 PM
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#13
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801 posts Joined: Jan 2003 From: Muar! |
the concede voting system seriously made for losers =.=....
just one side of voting and can leave without recording in the stats. they should either remove this stupid system, or require more voters, not just the losing side |
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Jul 26 2009, 05:06 PM
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#14
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801 posts Joined: Jan 2003 From: Muar! |
QUOTE(Deimos Tel`Arin @ Jul 26 2009, 04:24 PM) actually the stats are recorded if the losing team concedes. yes, the point is you wont get recorded in "leave".dun you know? the wining team gets the win and the losers get the lose. well, the winning team must crush the base first though. [Heroes Of Newerth] LYN players IGN List DeimosTA windboy Zephro bobohead1988 raist86 shumaky HilmiAngah VileDante xavier7 Cheesenium YooNJuN noobfc RoYcEzZ ArdiInfinity NeNdo Beerue Darczz Ngau Kesatria Artelier choyster xpooz lolcake meetxj9 kazexx those losers/leavers won't straight leave if got owned because of the stats able to record (compare with dota, they leave like nobody business), but the concede vote system enable them to "leave" the game without recorded into stats. they wont really care about "lose" as host usually will kick those players with more "leave" stats compare with "lose" these few days my match usually end in around 15 - 30m because of the team who got owned straight vote for concede, how fun will it be compare with dota "leavers" ? This post has been edited by windboy: Jul 26 2009, 05:09 PM |
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Jul 26 2009, 06:22 PM
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#15
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801 posts Joined: Jan 2003 From: Muar! |
QUOTE(Deimos Tel`Arin @ Jul 26 2009, 06:07 PM) windboy, 1) if the vote did not pass, john will get recorded 1 leave(and 1 lose i think) if he leave the gameare you saying that if ONE (1) player - John called for the team to concede, but the vote did not pass, and John leaves, John will not be recorded 1 leave? if the system is like that, then it is not good. if John called for a vote to concede, the vote did not pass, and John left the game, John should be recorded with 1 leave. however, if John called for a vote to concede, and the vote passed, 3 voted yes to conceded while 2 voted no. then it counts as the vote passed and the team conceded, surrendered, gave up, dun want to play liao. then only John leaves, if the system is like this, then it is okay. no point fighting players who already gave up the fighting spirit. right? [Heroes Of Newerth] LYN players IGN List DeimosTA windboy Zephro bobohead1988 raist86 shumaky HilmiAngah VileDante xavier7 Cheesenium YooNJuN noobfc RoYcEzZ ArdiInfinity NeNdo Beerue Darczz Ngau Kesatria Artelier choyster xpooz lolcake meetxj9 kazexx feedrs 2)in order to concede, all of your team members must vote yes for the concede, mean 5/5 3) if all the matches end about 15- 30 minutes, it's boring and you can't really enjoy long and end game fun, even you vote no and all of your teammates vote yes, it's kinda no point as they already give up or afking in da game This post has been edited by windboy: Jul 26 2009, 06:23 PM |
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Jul 27 2009, 09:04 PM
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#16
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801 posts Joined: Jan 2003 From: Muar! |
why not lets join a channel together in HoN.
"Malaysia" seem not bad |
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Jul 27 2009, 10:18 PM
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#17
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801 posts Joined: Jan 2003 From: Muar! |
custom channel not working?
ermm, it's working for me just go to "join channel" and type "malaysia" in tat column should be ok This post has been edited by windboy: Jul 27 2009, 10:22 PM |
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Jul 28 2009, 10:24 PM
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#18
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801 posts Joined: Jan 2003 From: Muar! |
w3 engine seem getting more boring and dull for me after HoN =\
sometimes i will feel sleepy when playing dota.... althou i know Dota is much more balance then HoN, but it's still......... bah, thx to my friends stick on dota like super glue and keep complaining HoN here and there. they really dunno what "beta" is This post has been edited by windboy: Jul 29 2009, 12:39 AM |
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Jul 29 2009, 02:05 PM
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#19
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
oo new patch @.@?
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Jul 29 2009, 03:07 PM
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#20
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Senior Member
801 posts Joined: Jan 2003 From: Muar! |
patch note http://forums.heroesofnewerth.com/showthread.php?t=5168
wow i'm shock that they mentioned this game already had MapHack issue..... no wonder last few match i had suspected a few MH users, but nv thought this game have this issue so fast in beta stage.... This post has been edited by windboy: Jul 29 2009, 03:09 PM |
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