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MOBA Heroes of Newerth(HON) ->Dota 2.0

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faidz85
post Jul 24 2009, 07:28 PM

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From: Seremban



Add me: Beerue
faidz85
post Jul 26 2009, 01:43 PM

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The game is created on the server side. That means we open a room on the server itself.

So, the latency doesn't depend on the host rather, the server itself. That's why even when host got disconnected, the host can join back the game.

As for the smoothness, I have no idea. Only a slight delay even @ 300+ms while 100ms in dota already a hindrance.

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