QUOTE(Hisyam91 @ Jun 20 2009, 01:15 PM)
Loser that insert some F words and private parts inside a comments =
Well, it's weird how it end up with first and second
I thought TS wrote about 3rd..

I hope you ain't calling me a loser.

Comparison wise man.
If first-party and second-party devs can do it, I don't see why third-parties can't.
Okay, sure... first and second parties are pretty much more or less exclusive (besides FFXIII

). You may say that they have way more time to concentrate on one console, exploiting its strenghts and covering its weaknesses. You may also say, Sony gives more support to first and second-party devs too.
But if you look back at history, wasn't the PS1 and PS2 hard to develop for?
The PS2 was actually, infact harder to develop for than the PS3. By miles actually... atleast PS3 has support for the general C++ language. PS2 uses proprietary languages by Sony themselves. You freaking need 10 textbooks beside you when programming something on it.
Yes.... PS3 is way more expensive to develop for. Considering the install base isn't as large as the 360, revenue for the games are also harder to gain. Very very true. Blame Sony for the high price of the PS3, they still don't want to drop it.
QUOTE(Hisyam91 @ Jun 20 2009, 01:26 PM)
Correct me if im wrong,
But 1st are Sony Entertainment
2nd are like Kojima teams/MGS4/LBP/Insom/Guerilla??/Naughty Dog.
3rd most of the times, multiplatform developer.
Konami is a third-party dev. MGS4 is a third-party game. MGS4 isn't multi-platform.... yet, or if it ever will be.

Second party devs are games published by Sony, not developed. Games like these are Uncharted, Killzone 2, Heavenly Sword, R&C, inFamous and most importantly, Gran Turismo itself.