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Games Red Steel 2 (Wii)

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afif95
post Mar 30 2010, 07:04 PM

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QUOTE(pierreye @ Mar 25 2010, 10:42 AM)
You can consider Nyko Wand with built in M+. Regarding Red Steel 2, the Sword fight is still not 1:1 to your remote. I'm still dreaming for star wars light saber 1:1 duels like Wii Resort sword fight.
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There was an interview for this matter. The game makers claimed that if the game is really controlled 1:1, you won't be able to play it due to lack of real-life swordfight skills. TL;DR, you need to be an excellent swordsman to play this game had it been 1:1.

I wouldn't be wanting 1:1 lightsaber duel if I were you.
afif95
post Mar 30 2010, 07:20 PM

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Still, if you want to see the true work of 1:1, go into the sword upgrade shop, look at an upgrade, and press A when you point at the sword. You'll be brought to a screen where you can preview the sword, and move it in accords to the movement of Wiimote. True 1:1 lies there.
afif95
post Apr 4 2010, 09:56 PM

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QUOTE(pierreye @ Mar 31 2010, 10:58 AM)
Well, they could dumb down the AI a bit. Even the game itself give enough time for you to think before blocking vertically or horizontally. In fact Wii Resort swordfighting is quite good. Doesn't have to be sword master to complete all ten levels. Just keep retrain and sharpen your skill.
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Perhaps you never understood what I really meant.

1:1 swordfighting is only for real life swordfighters, period.

You could dumb down the AI, but then, it's still going to be difficult, you have to swing as hard as you can, time your slashes, etc.. As what that other person said, if it's truly 1:1, dojos would use this game to train their disciples. Go figure, no?

E.g; For a backstab, you would really have to imitate that backstab move, which is quite hard to time.

WSR swordfighting is easy because what you have to do is only swing the Wiimote around.

 

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