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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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flow
post Feb 18 2010, 05:59 PM

sAme Sh|t d|ffeRent dAy
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From: Penang



Envy!!!!
flow
post Feb 20 2010, 04:18 PM

sAme Sh|t d|ffeRent dAy
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QUOTE(Cheesenium @ Feb 20 2010, 04:14 PM)
Yeap,the replay method works.

I can watch SC2 replays now.

I think Blizzard isnt very happy with this.
*
you mean we can install the beta and watch replay without being chosen to have a beta key?
flow
post Mar 5 2010, 04:09 PM

sAme Sh|t d|ffeRent dAy
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StarCraft II Beta - Patch 3 (version 0.5.0.14219B)

Balance Changes


* TERRAN

o Engineering Bay

+ Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

o Armory

+ Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

* PROTOSS

o Zealot

+ The maximum shield capacity of this unit has been decreased from 60 to 50.


Bug Fixes


* Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
* Fixed an issue that could use an incorrect HDR format on some ATI cards.
* Fixed a crash that could happen on some ATI cards.


another wave of beta key being sent out. anyone got theirs? check your bnet account.

This post has been edited by flow: Mar 5 2010, 04:09 PM
flow
post Mar 8 2010, 12:16 PM

sAme Sh|t d|ffeRent dAy
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From: Penang



what AI version r u running? they update the AI every now and then so make sure u play the latest 1 smile.gif early Ai is really dump but latest 1 do have some challenge. if still too easy. play the AI cheat version tongue.gif

QUOTE(Deimos Tel`Arin @ Mar 8 2010, 09:31 AM)
kianweic
well, i guess you dun need super good graphics for an awesome game aye?
i.e. WoW wiith 12 million subscribers

hmm i tried out the sc2 beta yesterday night too.
the default ai is dumb lol.
i rushed them x2 times they kena pwn x2 times

1st time
x7 zealots rush zerg base

2nd time:
x35 zerglings rush protoss base
the ai seems to be focus on tech-ing up only, had little or no defense
*

Added on March 8, 2010, 12:24 pm
QUOTE(kianweic @ Mar 8 2010, 09:45 AM)
Yup the requirements is really low. 6 series GPU for Nvidia, I doubt the 7 series GPU even exist these days.

However, given that much time to development. It's quite disappointing in term of graphics.

Blurry textures and jagged lines all over.
*
the point of low requirement is to let as many people to be able to play it. whats the point of creating a game with high requirement and then only a handful of people with high end PC able to play it.

if WoW need high requirement to play i doubt it will reach the number of players it has today.

btw, sc2 in full ultra setting looks sweet enough thou tongue.gif


This post has been edited by flow: Mar 8 2010, 12:24 PM
flow
post Mar 12 2010, 11:37 AM

sAme Sh|t d|ffeRent dAy
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QUOTE(fujkenasai @ Mar 12 2010, 10:54 AM)
It all comes down to 1 point SC2 is for the koreans and the pros, casual players should just play single player.

The reason why sup com isnt as successful is that SC is already established in korea, gas power have really bad support. Partly why SC is so successful is cos of bnet support and its low ping.
*
another reason why sup com isnt as successful as a competition game, is the time taken to play each game. sup com scale is so large it might take hours to finish a 1v1.

read this in dept why sup com failed as a competition game: http://www.ggl.com/?controller=News&id=4648&method=article

flow
post Mar 19 2010, 12:00 PM

sAme Sh|t d|ffeRent dAy
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From: Penang



can any one who have beta key invite me to join ? Thanks! wink.gif

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