Their HD youtube is damn large >_<
Starcraft 2 V2, Releasing on 27th of July 2010 :D
Starcraft 2 V2, Releasing on 27th of July 2010 :D
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Mar 29 2010, 11:27 AM
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#181
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Their HD youtube is damn large >_<
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Mar 30 2010, 11:48 AM
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#182
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A very intresting game played between Nazgul and TheLittleOne, TheLittleOne was a Supreme Commander top 20 player, now playing Starcraft 2 competitively. His play is everything but conventional SC2 build, unlike other games in SC2 you acctually see how a nuke is being used effectively. |
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Mar 30 2010, 01:29 PM
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#183
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Mar 31 2010, 12:18 PM
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#184
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QUOTE(Ash @ Mar 30 2010, 08:33 PM) DuskBin Esports will now be covering all type of SC2 related news to ensure there will be a stable SC2 community site for fellow Malaysians. Please hang around with us more often! There will be some surprises for our readers soon. Where is the part for malaysians? |
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Mar 31 2010, 03:33 PM
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#185
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QUOTE(kEazYc @ Mar 31 2010, 01:16 PM) I only can tell you that most of the malaysian starcraft players only knows how to contain themselves in the base until they get 200 units and cheese you out -.- well that's what i see from the players in 5-6 cyber cafes -.- I thought they need 4 v 4 on BGH to do that? Other maps are imba to them? |
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Mar 31 2010, 06:36 PM
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#186
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1,137 posts Joined: Mar 2006 |
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Mar 31 2010, 09:32 PM
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#187
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http://forums.battle.net/thread.html?topic...0028&sid=5000#7
StarCraft II Beta – Patch 7 (version 0.9.0.14621B) The latest patch notes can always be found at http://forums.battle.net/thread.html?topic...049316&sid=5000 Balance Changes * TERRAN o Banshee + The health has been increased from 130 to 140. o Missile Turret + The damage has been changed from 7+7 armored to 12. o Thor + Anti-Air damage has been decreased from 10+6 light to 8+4 light. + Anti-Air attack now deals splash damage in a 0.5 radius. * PROTOSS o High Templar + The Psi Storm radius has been decreased from 2 to 1.5. o Photon Cannon + Life and Shield values have been increased from 125/125 to 150/150. * ZERG o Broodlord + Damage has been decreased from 25 to 20. o Roach + Organic Carapace no longer grants bonus regeneration to unburrowed roaches. o Spine Crawler + Damage has been increased from 20+10 armored to 25+5 armored. + Attack period decreased from 2.2 to 1.6. o Spore Crawler + The cost has been decreased from 100 to 75. Bug Fixes * Fixed an issue in which players would desync when matched against others with certain CPUs. |
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Mar 31 2010, 10:16 PM
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#188
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QUOTE(kEazYc @ Mar 31 2010, 09:44 PM) Only high Templar wut.QUOTE(evofantasy @ Mar 31 2010, 07:29 PM) well if u turtle in, ur economy gonna suffer a heavy knockback... What i mean is I would have cannon rushed or bunker rushed b4 they have any chances of turteing in.i think i've i did a fast expand, i would have enuff economy to blow up ur base before u can even reach 200/200 lol... usually my BO for zerg is spawning pool before hatchery... mostly depends on wut i've scouted after that (either zerglings/ roaches/ hydralisks)... This post has been edited by fujkenasai: Mar 31 2010, 10:21 PM |
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Apr 2 2010, 08:47 AM
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#189
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Apr 2 2010, 02:48 PM
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#190
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QUOTE(Abyssio @ Apr 2 2010, 01:48 PM) I am delighted to see that Starcraft 2 is extremely mod worthy! So we know Dota 2 will be on Starcraft 2 in no time! I thought that game is called Warcraft 3 http://www.moddb.com/games/starcraft-ii/ne...-want-to-mod-eh Aside from high customization, battlenet also offer to host commercial mod. Which is, modders can choose to sell their work on battlenet. Of course, Blizzard will also host non-commercial mods via battlenet so players can easily share and play community projects! Even during game fest I asked them why isnt there a warcraft 3 competition they said there we have it then its just on character running around killing creep. |
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Apr 2 2010, 03:52 PM
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#191
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1,137 posts Joined: Mar 2006 |
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Apr 2 2010, 11:56 PM
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#192
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Apr 5 2010, 11:31 AM
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#193
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QUOTE(kianweic @ Apr 5 2010, 07:56 AM) NO!!!You can acctually get it from these legal sites. http://www.gamespot.com/pc/strategy/starcr.../downloads.html http://news.bigdownload.com/2010/02/19/dow...ed-beta-client/ |
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Apr 5 2010, 11:46 AM
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#194
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Apr 5 2010, 05:28 PM
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#195
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QUOTE(evofantasy @ Apr 5 2010, 02:35 PM) u cant, u still need a beta key and its a multiplayer beta... Similar apm to mine but amp does not mean everything.thus blizz haven really implemented the AI... just had a PvT match on battle net jz now... i placed a pylon + zealot on the clift backdoor to my base -> he tried to reaper harass and failed... then i scouted his base (sentry hallucinating a phoenix scout) and saw ghost academy which i got nuked once but with observers, that's the only nuke after that... i sneak in a warp prism into his base and started harassing him with zealots on his supply line (gotta love the warpgates)... then he actually expanded a high yield jz below my base but i managed to scout it (though his defenses are already up) and collosus rolled him... while all these, i macro-ed out 6 carriers (using them to defend my main base) before sending an observer near his base waypointing future carriers there... started blowing his naturals and he's running out of minerals though still a huge army (including 2 thors)... in desperation, he pushed his army as well as base airlifted into my high yield (collosus raped most of his infantry backed with sentry's shield and wall) but i lost my ground army (as half of my army are carriers in his base) and was forced to pull back my carriers from his base and chrono boosting 2 carriers out from my main... made it in time to blow off his thors leaving him only with siege tanks which my carriers could solo easily... gotta say hallucination of a phoenix for scouting = win... then warp prism a weak point of his base crippled his economy in time... his mistake was too much investment in a failed reaper rush as i dual gateway BO... Added on April 5, 2010, 3:18 pmjz notice i was only a 68apm in that match after viewing the replays |
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Apr 8 2010, 11:51 AM
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#196
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Ok, So who here have their Starcraft 2 beta keys and would like to have games at night after work school? Would you guys want me to post your nick and identifier on the 2nd post of this thread?
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Apr 8 2010, 12:11 PM
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#197
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QUOTE(Quazacolt @ Apr 8 2010, 11:56 AM) well if anything, i know my reaction/micro have gone down a notch. i dont war3 like i used to, thats for sure. and in sc2, im not playing as good as id want myself to be. im not expecting pro level, but somewhere between above avg - pro is what i wanna be at, and for sure i am not there. What about the godly boxer days? Wont excessive apm waste time?also, ~100 apm give/take is the "standard" for pro levels, and for koreans, thats like the bare minimum to be at. look at david kim's apm for example, it avg at ~130-150 but once battle starts, holy shit 200-250 ROFL |
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Apr 8 2010, 03:43 PM
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#198
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QUOTE(MYNAMEISJASON @ Apr 8 2010, 02:50 PM) Thats when jaedong just started playing, now zvz with him usually don't even last 7 minutes So do you have SC2 beta acc?» Click to show Spoiler - click again to hide... « I'm at a pretty low D level at iccup and my average apm is already 160+ , I'll expect a C-,C,C+ to have a minimum average of 200 apm |
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Apr 8 2010, 04:16 PM
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#199
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I think its from a http://www.bwchart.com/
I wonder if these people are having a chart for SC2 This post has been edited by fujkenasai: Apr 8 2010, 04:18 PM |
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Apr 8 2010, 10:38 PM
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#200
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Are we combining the starcraft 2 sux thread with this thread now?
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