QUOTE(xXAaronXx @ Mar 9 2010, 11:12 PM)
hahaha condom man, no la battle.net is for condom not beta keys.for beta keys go to www.condom.com
Starcraft 2 V2, Releasing on 27th of July 2010 :D
|
|
Mar 9 2010, 11:18 PM
Return to original view | Post
#161
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
|
|
|
|
Mar 9 2010, 11:30 PM
Return to original view | Post
#162
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
|
Mar 10 2010, 12:50 AM
Return to original view | Post
#163
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
People you all need a blizzard original game. Any game but original and its blizzard to op in, and you need to send in your pc specs by downloading that blizzard program to test your pc.
This post has been edited by fujkenasai: Mar 10 2010, 12:50 AM |
|
|
Mar 10 2010, 09:24 AM
Return to original view | Post
#164
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(johnny82 @ Mar 10 2010, 08:51 AM) I just tried the new sc2 beta.. I dont know if its just me or what Well depends what you want from it, for people like me that want to play starcraft in 1680 X 1050, this is an awsm game. The watch xelnaga towers and the high yield minerals really makes the game intresting.but i find the game a bit boring after a few hours of cos when i first installed it..i couldnt stop playing it for few hours i think that was just due to the nostalgic feeling i get from it to be honest i think the game is just so so.. the graphics are nice no doubt they added a few units here n there.. but im kinda disappointed thats all there is to it after 10 years of waiting its like broodwar with some addons or sth.. |
|
|
Mar 10 2010, 11:25 AM
Return to original view | Post
#165
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
|
Mar 12 2010, 10:33 AM
Return to original view | Post
#166
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
Ultralisk imba against air. XD
|
|
|
|
|
|
Mar 12 2010, 10:54 AM
Return to original view | Post
#167
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Cheesenium @ Mar 10 2010, 11:51 AM) 6 things you should know about SC2. It all comes down to 1 point SC2 is for the koreans and the pros, casual players should just play single player.Link: http://www.gamereplays.org/starcraft2/port...about-starcraft It's full of disgusting fanboy-ism,but it's true. The thing that pissed me off is the way the article keep shoving SC/SC2 is way more superior than any other RTS you played that is made by some dumbass who knows shit. Sorry man,even SC2 is solid,but in terms of shear fun, graphics, animations, sounds, art, other developers done it much much better. The reason why sup com isnt as successful is that SC is already established in korea, gas power have really bad support. Partly why SC is so successful is cos of bnet support and its low ping. |
|
|
Mar 12 2010, 02:22 PM
Return to original view | Post
#168
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Cheesenium @ Mar 12 2010, 01:25 PM) SC had low ping because of private servers like ICCup,not BNet,as it's more or less the same as RO,GFWL or GPGNet since all of them connect to US. Blizzard needs to have regional servers all over the world to provide low ping. I herd from sources that blizzard is placing a server in singapore. I wonder how good the ping is for WoW, Quazacolt any comments on this? Do you lag much while playing wow?QUOTE(Deimos Tel`Arin @ Mar 12 2010, 01:32 PM) ah but HoN and SC2 are different in terms of game play. HoN = full fledge dota stand alone game.HoN = micro-ing single hero + handful of minions SC2 = macro base resources tactics + micro units tactics both are similar in terms of being very competitive games and frequently receiving updates. i think HoN is meant to be a game always in development, like how DOTA is. SC2 will be a game that is always developing like how SC was. |
|
|
Mar 13 2010, 12:05 AM
Return to original view | Post
#169
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Ash @ Mar 12 2010, 07:11 PM) Trying to do a survey here. How many of you have beta accounts now? I have a shared acc here if you consider it to be ok.What do you think bout having a beta tournament for malaysians Id be all for a beta tournament for SC2 beta, if its not on a weekend. QUOTE(radkliler @ Mar 12 2010, 09:18 PM) Hi rad long time no see, are you playing SC2 on bnet too?Why is that so? Atleast teamliquid is doing it. |
|
|
Mar 13 2010, 12:09 AM
Return to original view | Post
#170
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(Azurues @ Mar 13 2010, 12:07 AM) I thaught ultralisk size is really too dam huge that only 1 can pass through a small cliff at a time and the building time nor resources needed is really a lot. It won't be so ideal until it took a pretty long game. Have you tried playing with a fellow malaysian? Its pretty decent.Zerg really have to mass production on certain units which in this case for me is hydralisk with some infestor combo. No thanks for the competition man. Is fugging lag in battle net This post has been edited by fujkenasai: Mar 13 2010, 12:17 AM |
|
|
Mar 15 2010, 11:19 AM
Return to original view | Post
#171
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
ohh noes no time to exploit now nerved T_T
|
|
|
Mar 17 2010, 03:32 PM
Return to original view | Post
#172
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
Anyone with SC2 accounts wanna play Arrange team games?
|
|
|
Mar 18 2010, 11:09 AM
Return to original view | Post
#173
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
Damn Bnet is damn laggy thesedays.
|
|
|
|
|
|
Mar 20 2010, 09:48 PM
Return to original view | Post
#174
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
How about this who has SC2 beta wants a game with me?
|
|
|
Mar 21 2010, 12:15 PM
Return to original view | Post
#175
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
|
Mar 21 2010, 03:50 PM
Return to original view | Post
#176
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
|
Mar 22 2010, 11:11 PM
Return to original view | Post
#177
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(kanabalize @ Mar 22 2010, 05:48 PM) ![]() 100 Zealots... Did it just for fun... Added on March 22, 2010, 5:49 pmi wonder 100 zealots vs 400 zerglings who will win?? QUOTE(Kam Tze @ Mar 22 2010, 07:40 PM) » Click to show Spoiler - click again to hide... « reminds me of the starcraft 12 days christmas song on the first day of christmas, blizzard gave to me- a brand new SCV~~ » Click to show Spoiler - click again to hide... « |
|
|
Mar 23 2010, 03:54 PM
Return to original view | Post
#178
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
Hmm good one should try it some time.
|
|
|
Mar 26 2010, 12:51 PM
Return to original view | Post
#179
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
StarCraft II Beta – Patch 6 (version 0.8.0.14593)
The latest patch notes can always be found at http://forums.battle.net/thread.html?topic...049316&sid=5000 General * You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication. * You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile. * Updated unit and ability tooltips to be accurate in all regions. * Improved the visibility of units on zerg creep. * Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players. * Improved the system that handles promotion and relegation between Leagues. * Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen. * Improved 2v2 arranged team matchmaking so games are found more quickly. * Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay. * Korea: Improved the logic for the age gate functionality. Balance Changes * GENERAL o Pathing has been improved so units can now properly block ramps and choke points. o Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war. * TERRAN o Viking + Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas. o Ghost + Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas. + EMP Round radius decreased from 3 to 2. o Factory + Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas. o Tech Lab + Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas. o Reactor + Build time increased from 25 seconds to 50 seconds. o SCV + Life decreased from 60 to 45. o Bunker + Build time decreased from 40 seconds to 30 seconds. o Marine + Build time increased from 20 seconds to 25 seconds. * PROTOSS o Colossus + Thermal Lances damage decreased from 23 to 20. o Observer + Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas. + Build time increased from 33 seconds to 40 seconds. o Stalker + Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored). + Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored). o Dark Templar + Armor type changed from Biological-Psionic to Biological-Psionic-Light. o High Templar + Armor type changed from Biological-Psionic to Biological-Psionic-Light. o Dark Shrine + Build time increased from 80 seconds to 100 seconds. + Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas. * ZERG o Baneling + Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light). o Roach + Burrowed regeneration rate decreased from 10 to 5. + Upgraded burrowed regeneration bonus decreased from +20 to +10. Bug Fixes * Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues. * Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations. * Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages. * Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page. * Fixed an intermittent UI crash on game shutdown. * Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed. |
|
|
Mar 26 2010, 02:42 PM
Return to original view | Post
#180
|
![]() ![]() ![]() ![]() ![]() ![]()
Senior Member
1,137 posts Joined: Mar 2006 |
|
|
Topic ClosedOptions
|
| Change to: | 0.0559sec
0.82
7 queries
GZIP Disabled
Time is now: 2nd December 2025 - 08:08 PM |