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> LittleBigPlanet Discussion Thread (PS3) | V5, Sackbusters Costume/DLC coming soon (Games)

Ninja
post Mar 12 2009, 10:48 AM


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Download English manual (20 pages): http://www.sendspace.com/file/1qgtqt

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LittleBigPlanet: The User Defined Game

LittleBigPlanet is a puzzle platformer and world creation video game for the PlayStation 3, first announced on 7 March 2007, by Phil Harrison at the 2007 Game Developers Conference in San Francisco, California. It is being developed by Media Molecule, a British company founded in part by Rag Doll Kung Fu creator Mark Healey, will be published by Sony Computer Entertainment Europe and is due for release in October 2008. A public beta version of the game was previously scheduled for the summer of 2008, but it was later confirmed that only private beta testing would take place, with the possibility of a publicly available demo before the full game is released.

Gameplay

In LittleBigPlanet, players control small characters (nicknamed either "Sackboy" or "Sackgirl", owing to their material and appearance), each of which can jump, move, and grab objects. Players can use their abilities to shape and develop the highly manipulatable environment to build custom spaces either individually, collaboratively, and/or competitively. Levels focus on co-operative, physics-based gameplay, and players can use mechanisms such as cogs and blocks to build anything from small level parts to large, complex worlds. The game will also allow opportunities for players to acquire new skills and tools.

A major focus of LittleBigPlanet will be on the global community features through the PlayStation Network for players to interact and share their "patches" - levels and other modifications - as well as online play.

Players can navigate their way through the world by jumping, pushing, grabbing, running to overcome numerous puzzles provided by the game's robust physics engine. Players will also face physics-based enemies ranging from the small such as burning logs, to big "bosses" built around one of six AI "brains" available in the player's toolset. In addition, harmful objects can be placed in the game, such as pits of fire and being "squished" or flattened by an object that cause the player to restart that section of the level; players pop and roll out of restart points nearby.

A scoring system is also in place, in the form of a time trial with a start and end gate and players collecting world items such as sponge. Scoring is based on both time and execution of the level.

Dangers

All objects and surfaces can have "dangers" applied to them. Any object can be set on fire, electrified, or frozen and the character will react differently when it comes on contact with each of them. Fire will singe the character if it is touched briefly but he will die if in contact with it for a longer period. Similarly, electrified items will electrocute the player and eventually kill him if he is in contact with it for prolonged periods. Prolonged contact with frozen objects will set the character into a block of ice. During this time the player cannot move but the ice cube acts under the physics of the game and can therefore slide around and be pushed around by other players. Explosives are also to feature in the game. The player can also be crushed if trapped under or between heavy items.

Objects

Objects are made of many different, selectable materials, such as felt, wood, metal or sponge. The materials act realistically; wood does not change shape when you stand on it or grab it, while felt "squishes" and deforms. Objects are selectable from a pull-out menu, nicknamed "Pop-It" , accessible at any point during play.

Usable items are not limited to physical objects; from the "Pop-It" menu "stickers" are also selectable. These "stickers" are pasted to any object or wall throughout the world, limited only by the player/level creator's imagination. The stickers can be created from photos taken from the PlayStation Eye.

A resource system is also in the game, where sponge and other items are collected by the player in order to fuel their ability to build new objects.

Player control

Players can jump, move, and grab objects by using the controller. The analog sticks are used for movement and camera control during the game, but may also be used to move a characters' arms by pressing a certain button to swap between functionality. The head can be moved by using the SIXAXIS tilt control.

Character movement will also be based on how hard the controller is used, much like pressure sensitivity; for instance, when the L2 or R2 triggers are held (for the left and right arms respectively), by jerking the analogue stick, the player is able to slap another player inside the game.

Grabbing is also a key ability; it allows a character to pull an object, or even another character, in whatever direction they are currently moving. This allows, for example, a chain of players to hang off a rope when only one character is actually grabbing the rope. Also, it allows a jetpack-equipped player to carry other players through the sky.

Emotions are also a controllable aspect of the characters. Aside from the normal expression the player's avatar exhibits, the player also has a choice of four different emotions to show, each emotion triggered by a different directional button on the controller's D-pad. Starting from the upward directional button and going clockwise, the emotions are as follows: happy, angry, sad, and nervous. Each emotion has three different levels of intensity, the emotion growing more intense with each consecutive press. Additionally, when two or more players make an emotion at the same time, they will interact with each other. Kyle Schubel of SCEA also mentioned they want to expand the emote system even more.

User-created content

LittleBigPlanet has integrated content-creation tools for the player. Any level or individual object can be edited by the player. This includes those which ship with the game, are created by other users or are created by the player. The user can jump in and out of edit mode at any time by pressing the down button on the d-pad. These tools enable the player to dynamically place, edit, morph, rotate and interact with objects within the game world. The tactile design of the objects and materials available (which include springs, cogs, ropes, levers, motors, cloth, wood and sponge) react as at the player would expect when under game physics. Players will also have access to a range of pre-made objects, such as vehicles, which are shipped with the game or user-created objects which can be given as rewards by the creator for completing his or her level.

The player may place stickers onto the objects in their level. These stickers can be images included in the game or stored on the user's hard drive, photos taken using the PlayStation Eye camera or screenshots taken in-game. From here, levels can be uploaded onto the game's servers where other players can download play and edit them. When levels are created, the player can choose to provide a reward for completing the level. Objects given as prizes can then be used in the player's own level, however they are not able to provide it as a reward. The developers hope that this will help expand the share aspect of the game by encouraging users to discuss others' levels with each other and in turn exponentially improve a level's popularity.

Character customisation

The player may customise their character in a range of ways. They are able to select a base colour and texture for their Sackboy from a range of materials and designs. They are also able to create items for the character to wear such as masks and clothes as well as give them pre-made items including swords and capes. The game will also feature items based on other PlayStation 3 franchises such as a Killzone 2 mask and character models based on Kratos from the God of War and Snake from the Metal Gear Solid series.

Multiplayer

LittleBigPlanet features a range of multiplayer options. The game can be played online with up to 4 players, locally with up to 4 players or with a mixture of up to 4 online and local players. Users can play together in both the level builder and when actually playing a level. How multiple users play with each other is dependant on the design of the level and how the users choose to play allowing the players to choose whether they play cooperatively or battle against each other to get to the finish line first or collect the most sponge.
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Ninja
post Mar 12 2009, 10:49 AM


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Note: No region lock for multiplayer (Region-lock for DLC ONLY)



LBP Player's List: (Forum ID - PSN ID (Game Region))

Ninja - NinjaMY (R3)
K-End - Kei-Ender (R3)
ashchia- PhoeniXIII (R3)
ecyc1984 - lorien166 (R3)
nwk - NwK68 (R1)
samurai20 - aYUSmi (R3)
doodleman - funnydoodle (R1)
agingamer - agingamerUS (R3)
esca_flo - esca_flo (R3)
alexwlh - ShinshadowUs (R3)
MrBaka - MrBaka-MY (R3)
slickz - slyckz (R1)
aphrael - Danifae cry.gif
Par@noid - samsta-L (R3)
Evirober - XaXaT (R3)
shindenv - shindenv (R3)
nairud - nairud (R3)
vorchiel - vorchiel (R1)
geekster129 - munyau (R3)
ajis - PS_3Dood (R3)
SilverCrimz - Crevlis (R3)
ps360 - sixaxis360 (R1)
neoardi - NEOARDI (R3)
aironiq - a3r0n_us (R3)
lapaq - bajunidUS (R1)
TerryZeroX - TerryZeroX (R1)
XCremator - XCremator (R3)
madman - madman_20 (R3)
small-jeff - small-jeff (R3)
wallance13 - wallance (R3)
numloque - numLoQue (R1)
takky - takky83 (R1)
Muchi - Muchii (PSN) (R1)
limlim78 - limlim78 (R3)
eiiiyan+jas88 - eiien
VashTheStampede - sepiroth_ff7 (R1)
panda-man - kakujikanu (R3)
uranverein - bootvis (R1)
Rezuan78 - Rezuan (R3)
colt_508 - colt_508_MY (R1)
uhavenot - nezumi86 (R3)
unrealweapon - unrealweapon (R3)
rathishsiva - rsindahouseus (R1)
heavenx - xenolegion (R3)
sengwee1988 - L3thalW3ap0n-MY (R3)
exon - eXfreezer (R3)
ajis's sis - Isamu_83 (R3)
ZalaDestiny - Maxubex (R3)
jackhammer84 - cranque (R1)
kengkhim - Cedric_Dominic (R3)
NUR_VER.3 - kepakayam (R3)
BlueLotus - BlueLotus91 (R3)
lim_ryan - lim_ryan (R1)
kazasho - kazasho-com (R?)
liquidsny - liquidsny (R3)
loumou - loumou (R3)
shahreza2000 - shahreza2000 (R3)
earthdome - earthdome (R2)
szhafri - SkyValentine (R3)
MHC - ROG-SG (R3)
Zeliard - HAGARAN (R3)
hlpang2002 - YaxiongaY-US (R3)
yewyong - yewyong85 (R3)
cwl_ykh - cwlykh (R3)
kkv2k - kkv2k (R3)
MHC - ROG-SG (R3)
pippolan - pippolan (R3)
Sheep319 - Sheep319 (R3)
shawnloong - chaseloong (R3)
goneraz - goneraz (R3)
bads - badsfriend (R1)
HenryLow - HenryLow_MY (R3)
GunpowderXXX - Babypowder321 (R3)
frr - rEdZaSnAkE (R3)
walaoyeh - walaoyeh (R1)
jehutyz - adrianclw (R3)
amirisme - amirisme (R3)
fredyluger - fredyluger (R3)
uk9089 - uk9089 (R1)
SurFerZ - SurFSpeeD (R3)
Breauxbloody - Breauxderek (R3)
RaePyng - RaePyng (R3)
nakata101 - nakathegod (R3)
subimpact - subimpactMY (R3)
ajea - SoHighOne (R3)
eikan - eikan (R3)
wintzen - Trojandan18 (R3)
imjowen - imjowen (R3)
john_makaay - john_makaay (R3)
aiyish - aiyish (R2)
AkiWasHere - AkiWasHere (R3)
hyakushiki84 - Hyaku-MY (R3)
savor_savvy - savor_savvy (R3)
nuriez - nuriez (R1)
insanegamer_US - insanegamer_US (R1)
swatwolf - swatwolfMY (R3)
heatblast - heatblast85 (R2)
ronramka - akmar85 (R3)
KyaZ87 - KyaZ87 (R3)
toytoy - cyfrox (R3)
bombx - bomb_x (R2)
LAZZIBaoY - LAZZIBaoY (R3)
LYKiat - LYKIAT (R1)
msn83235502 - msn83235502 (R3)
chicano - chicano_MY (R1)
deadangel - joey565
DiCkWaD - sonnyt22 (R2)
rosihan - sarkhatul (R2)


User-Created Levels List: (Forum ID - Level Name)

slickz - LittleBigFun
ecyc1984 - Tall Tall Tower Race (Coming soon)
K-End - Little Big Olympic - 160 Sackmeter Hurdle (made during beta using my SG ID - Kei-End)
doodleman - Bombs & Bubbles (made with PSN ID "vkhoon" during beta)
colt_508 - LYN Jolly Joy Planet
panda-man - Run. Sackboy. Run
aiyish - Temple of Boom, Good/Bad Morning

This post has been edited by Ninja: Jun 27 2009, 08:24 PM
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colt_508
post Mar 12 2009, 10:54 AM


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Yeah.. ver5 already rclxm9.gif
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vorchiel
post Mar 12 2009, 11:04 AM


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How to play online in LBP

QUOTE(vorchiel @ Nov 5 2008, 10:42 AM)
My steps:

Firstly, check in-game XMB and see their status.

1/4 means there are 3 more slots to be occupied. if 4/4, the slots are full.

In the game, press Start (doesnt matter where you are; in pod, level, etc), go to Friends. There should be an option to invite and join them. If they are in their pod, you;ll be in their pod if they accept your join request. If they are already in a level (but before passing the sackboy lamp post, you still can join them playing), if they already passed the post, you'll be in spectator mode and will join them in the next level or pod. You will follow the host wherever they play. You can also browse using pod (Info Moon). You can browse for their levels from Info Moon. But so far for online co-op, I'll just use the Start -> Friends menu
*




QUOTE(vorchiel @ Feb 2 2009, 03:26 PM)
to play with random people, choose a level, then "play online"

to play with friends, you have to add them first, and press "start" -> "friends" and you can invite/join them from the menu.

invited player will travel to their host's pod and will follow wherever the host chooses to play. host must choose "play by ourselves" to play with friends only, if not other random people will start joining the game ("play online". press start again to return to your pod.
*



This post has been edited by vorchiel: Mar 15 2009, 10:00 PM
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kyaz87
post Mar 12 2009, 11:07 AM


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hurray first page...
rclxm9.gif
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colt_508
post Mar 12 2009, 11:08 AM


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where is the other babies hmm.gif
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madman20
post Mar 12 2009, 11:10 AM


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Wah wah..sudah StageVersion 5

Long time no play ady =(
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qudeenz360
post Mar 12 2009, 11:11 AM


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ehh.. nama aku xder pon ninja

add aku... qudeenz360-MY (R3)
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chicano
post Mar 12 2009, 11:13 AM


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can add me also chicano_MY(R1)
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vorchiel
post Mar 12 2009, 11:30 AM


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elbeepeeeeeeeee
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madman20
post Mar 12 2009, 11:34 AM


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QUOTE(vorchiel @ Mar 12 2009, 11:30 AM)
elbeepeeeeeeeee
*


ELFOOOODEEEEE LBP! =X

Kak Vorch slalu tak online kat Steam =X
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vorchiel
post Mar 12 2009, 11:45 AM


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sudah bersara l4d dan lbp akibat kz2 sad.gif
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colt_508
post Mar 12 2009, 12:02 PM


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QUOTE(vorchiel @ Mar 12 2009, 11:45 AM)
sudah bersara l4d dan lbp akibat kz2 sad.gif
*


yeahh.. the baby become a killer nowaday sad.gif
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vorchiel
post Mar 12 2009, 12:05 PM


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in l4d i killed thousands of zombies to date sleep.gif

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colt_508
post Mar 12 2009, 12:06 PM


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QUOTE(vorchiel @ Mar 12 2009, 12:05 PM)
in l4d i killed thousands of zombies to date sleep.gif
*


no RE5 unsure.gif
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vorchiel
post Mar 12 2009, 12:08 PM


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QUOTE(colt_508 @ Mar 12 2009, 12:06 PM)
no RE5 unsure.gif
*


i cant stand the controls sorry sleep.gif

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colt_508
post Mar 12 2009, 12:09 PM


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QUOTE(vorchiel @ Mar 12 2009, 12:08 PM)
i cant stand the controls sorry sleep.gif
*


same as well icon_rolleyes.gif

today gonna help baby kudin in LBP...
after that gonna killed somebody in KZ2 laugh.gif
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Eoma
post Mar 12 2009, 12:29 PM


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Just started actually, now at the Savannah (?), Zola Kingdom. Can add me: Emranius
Still haven't tried the online stuff though. Noob. ehhe. blush.gif


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colt_508
post Mar 12 2009, 12:34 PM


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QUOTE(Eoma @ Mar 12 2009, 12:29 PM)
Just started actually, now at the Savannah (?), Zola Kingdom. Can add me: Emranius
Still haven't tried the online stuff though. Noob. ehhe.  blush.gif
*


if ur lucky...

sometime the server unable to connect with the other player cry.gif
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msn83235502
post Mar 12 2009, 12:36 PM


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add me to the list too.....
msn83235502 (R3)
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