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> DotA Allstars 6.54 Official, * 08082008 * (DotA)

Ah WanG
post Mar 16 2006, 01:44 AM
Show posts by this member only |Rating BETA (0+, 0-) | Post #41


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Category: Official Dota Allstars
File Version: 6.29
File License: General License

Description:
some balance changes and other stuff
6.29 Changelog:
===============

* Added -shuffleplayers(-sp, rearranges the players)
* Added -csboardon/-csboardoff to toggle a board that displays -cs stats
* Some improvements to the way Abaddon's abilities work.
* Fixed various voodoo restoration bugs
* Fixed a few phase bugs
* More Netherswap abuse fixes, can no longer swap from an unpathable area.
* Improved all randoming code (was very inefficient in -dm -ar and caused some
lag)
* Fixed a bug with Freezing Field and caster units.
* Fixed some issues with sprout sometimes pushing the hero out.
* Chaos Bolt does some random damage now.
* Fixed Tormented Soul's Lighting Storm lvl 4 mana cost.
* Fixed a typo on lvl 3 scepter death ward
* Restored original V hotkey for mana void.
* Fixed a bug with Crippling Fear that did not cause the target to miss.
* Fixed some counter helix bugs against song of the siren.
* Fixed a bug with neutral wolves requiring food (thx m-hehl)
* Fixed a few bugs with berserker call including moving cycloned units
* Brain Sap no longer has a short channel requirement/bug.
* Fixed a minor bug with VS base hp, adjusted str to make it same as usual.
* Lone Druid, Nevermore, Morphling and Mercurial Attribute Bonus now show up
as a +bonus
* Searing arrows mana cost increased by 3.
* Slight improvement to the Void's model movement animation on timewalk
* Fixed Berserker's Call exploit on roshan.
* Added buff icons to direct vengeance as well as Haunt.
* Changed how Death Ward works a bit. (This may not be a permanent change, its
still under debate)
* Redid a lot of nightstalker code to fix some old perm night effect bugs.
* Fixed PA to properly autorefresh (hopefully!)

Thanks again to the beta testers who are active.

**This was released before the new sent heroes could be finished because of
the wide spread axe-roshan abuse. They will be included next version.

Download
http://www.getdota.com/
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Ah WanG
post Mar 18 2006, 01:31 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #42


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DotA Allstars 6.29b

Category: Official Dota Allstars
File Version: 6.29b
File License: General License

Description:
minor bug fixes, some balancing
6.29b Changelog:
================

* Fixed a bug with killing roshan where only 1 player on scourge would get the gold
* Fixed a minor bug that allowed you to get multiple heroes if there was a "computer" in a player slot
* Clinkz WW movespeed from 10%/20%/30%/40% to 7%/14%/21%/28%
* Reduced mana cost on Shockwave
* Fixed a bug with Aphotic Shield + Death Pulse not healing.
* Fixed a rare -sp gold issue
* Some minor stat issues in true form fixed (thx dotabrasil)
* Some typo fixes
* Fixed a bug with bane being able to brainsap allies
* Bane movespeed from 297 to 305
* Fixed an issue with Vengeance aura triggering off some caster units dying

Thanks for everyone that reports detailed bugs, you really help the map.

http://www.getdota.com/
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R a D ! c 4 L
post Apr 11 2006, 04:45 PM
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Category: Official Dota Allstars
File Version: 6.29
File License: General License

6.30 Changelog:
============

* Two new Sentinel heroes.
* One new Scourge hero.
* -mirrormode (-mm) returns due to popular demand, with all abilities multi-instance capable.
* Added Observer Mode support (Now league games can be broadcasted using Waaagh!TV).
* Last Word no longer effects Blink Dagger or Black King Bar.
* -swaphero can be used to exchange heroes with your ally.
* Moved the Attributes Bonus learn icon to prevent learning it by accident when lagging.
* -dm and -lm now compatible with -ap
* Some improvements to loading time
* Conjure Image no longer requires clicking on the hero.
* Neutral Host capability through an extra slot (useful for important tournaments where host neutrality matters)
* Fixed some lag issue with Mercurial's Ultimate
* Fixed a minor buff issue with Assassinate and Direct Vengeance.



Notes:
======
Thanks to eva00r, ska_goblin, LoreKeeper and Pinball for their forum hero suggestions.
Special thanks to SetzerGabbiani and Trystero for their work on the creep AI as well as the few beta testers who were actually active this cycle and worked overtime to beta test this.
Expect a few buffs and a couple of nerfs next version.

http://www.getdota.com/
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Ah WanG
post Apr 12 2006, 06:12 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #44


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DotA Allstars v6.30b

Category: Official Maps
File Version: 6.30b
File License: General License

Description:
DotA Allstars v6.30b
6.30b Changelog:
============
Fixed a major lag problem with Jakiro (primarily on mac computers)
Fixed a dm bug that resulted in you going to level 1 when picking Morphling
Changed Eye of Skadi to 200hp/150mana from 150hp/200mana like the point booster gives
Fixed an issue with repicking right after mm
Blackhole and Eclipse icons changed to their active icon versions, easier to see now
Fixed a corrosive skin bug
Fixed Beast Roar doing damage to allied creeps

http://www.getdota.com

Link 1
Link 2
Link 3
Link 4



This post has been edited by Ah WanG: Apr 12 2006, 07:41 PM
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HenryLow
post Apr 17 2006, 03:45 PM
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DotA Allstars v6.31

http://www.getdota.com

Category: Official Dota Allstars
File Version: 6.31
File License: General License

6.31 Changelog:
===============
* Morphling remake.
* Recoded Grow to not refresh cooldowns.
* Improved the top left Scourge terrain to make things a bit more fair for the Scourge side.
* Mac disconnect bug fixed (as far as i can tell from my limited mac testers).
* New Trigger prevents Furion or Ignis from teleporting into the base if no allied creeps are there.
* Leavers' gold is now properly distributed throughout the game as they gain gold.

* Smokescreen duration decreased from 7 seconds to 6 seconds.
* Paralyzing casks now deals damage to creeps.
* Headshot doesn't work on allied units.
* Reduced the Dual Breath's range to match the animation, mana cost increased.
* Witchdoctor's attack animation improved.
* Bounty Hunter wind walk damage and mana cost improved.
* Mask of Madness recipe cost reduced by 50 gold.
* Tossed unit takes less damage now, but damage improves with Grow when it is an enemy (thanks Mare05).
* Arcane Orb's damage type is now magical (a nerf).
* Eul's Cyclone duration from 5 to 4 seconds.
* Last word AOE from 500/600/700/800 to a constant 700.
* Scepter can now be made by anyone, but only improves the ultimates of the ones listed.
* Assassinate level 3 cooldown from 5 seconds to 10 seconds.
* Split Earth casting range increased from 525 to 650.
* Viper's Poison Attack manacost reduced from 30 to 20.
* Necro'lic's Level 3 Revenants are now spell immune.
* Leviathan's Ravage from 250/350/500 to 200/300/400 damage and duration buffed from 1/1/1 to 1.4/1.8/2.2 seconds.
* Slithereen Crush area increased by 50.
* Nightstalker's Base Attack Cooldown improved to 1.7 like most other heroes. Small armor boost as well.
* Greater Hawk's Truesight is removed, but it gains Permanent Invisibility.
* Hand of God's cooldown from 70 to 120 seconds. Manacost from 150/200/250 to 200/300/400.
* Aegis is now undroppable (this is probably temporary while a chargeless version is thought out)

* Fixed a rare bear item drop bug.
* Fixed a minor bug with Wild Axes that causes Rexxar to become slowed if they hit a unit with Frost Armor.
* Fixed a bug that allowed you to get two heroes by repicking during astral imprisonment
* Fixed a -sc pathing issue
* Fixed a minor bug with obs mode.
* Fixed a Spirit Breaker bug with charge of Darkness movespeed in -dm.
* Diabolic Edict no longer causes its caster to take return damage or get slowed from Frost Armor.
* Fixed a Timewalk error when trying to timewalk into Blackhole.
* Fixed various range neutral creep camp abuses.
* Fixed a bug with Lothar's Edge that did "50!" text after breaking Windwalk.
* Fixed an observer mode bug, the old missle through fog vision.
* Fixed a bug with Astral Imprisonment where the int drain doesn't get restored if the unit is dead 60 seconds after cast.
* Fixed a minor Haunt target buff bug.
* Fixed a bug with a fast "swaphero and repick" combination that allowed you to have two heroes.
* Fixed the damage area on Sanity's Eclipse. It was a constant 325, unlike the effect and tooltip aoe.
* Divine Rapier recipe now costs 2 lumber instead of just 1.
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Cyclone87
post Apr 22 2006, 04:40 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #46


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DotA Allstars v6.32

http://www.getdota.com

Category: Official Dota Allstars
File Version: 6.32
File License: General License

6.32 Changelog:
===============
* Courier Chicken now has an ability to drop all items on it (to allow for undroppable items to be removed without trouble).
* Fixed Adaptive Strike to not push Roshan.
* Fixed Replicate typos.
* Fixed an endless Waveform bug.
* Creep spawn in -mm is now delayed a bit to give more time to buy after getting your hero.
* Fixed a bug with repicking while in Waveform
* Watchers no longer die when Weaver dies. They also have better night vision.
* Slight improvement in Waveform range and reduced mana cost . Its a bit faster now too.
* Morphling movespeed from 275 to 285.
* Fixed the sell cost of Hand of Midas.
* Fixed a bug with Return doing damage to Serpent Wards.
* Fixed Chainfrost bouncing off of Deathward.
* Fixed a bug where Astral Imprisonment lasted a bit longer than 4 seconds. Reduced casting range from 700 to 550.to 550.
* Lina's movespeed increased from 290 to 300.
* Fixed a vision bug when combining -sp and observer mode (thanks kamonzim)
* Minor damage increase and stun duration decrease to Ravage.
* Restored SA in obs mode after fixing a bug with him.
* Fixed Essence Aura triggering off of 0 manacost Detonate
* Replicate target now maintains the color of the hero it replicated.
* Adaptive Strike improved (the concept will be further improved later on)
* -swaphero time limit extended a bit for -lm
* Scroll of Teleportation replenish interval increased a bit.


Notes:
======
After this version gets enough play to be considered stable, it will be the latest recommended league version.
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HenryLow
post May 4 2006, 12:52 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #47


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DotA Allstars v6.32b

http://www.getdota.com

Category: Official Dota Allstars
File Version: 6.32
File License: General License

6.32b Changelog:
===============
* Fixes various small bugs that needed attention for league play.
* Also fixed an abusable exploit (Thanks to Sovaan for being discrete about it).
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darknessz
post Jun 1 2006, 02:36 PM
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DotA Allstars v6.33
http://www.getdota.com

6.33 Changelog:
===============
* Added two new items
* Reworked/Improved Bristleback, Avernus and Mercurial
* Many code improvements
* New map preview picture by Artgerm
* Improved the game mode entering system. Modes are now entered on one line like "-apidsh" or "-dm -ar -sc". You do not need to worry about the order you enter the modes in, the game will handle it or warn you (and give you another chance) if the mode is incorrect/incompatible.


* Renamed shortmode to -easymode(-em)
* Added -samehero (-sh) mode
* Reduced Lycan's wolves' model size a bit
* Some -dmar hero respawn optimizations
* Reworked Mekansm a bit. It now has a larger aoe and buff duration but the heal only occurs if you have no previous Mekansm buff on you (so you can't mass spam it on a team).
* Furion's Teleportation now creates the same casting effect on the target location.
* Guinsoo's Scythe of Vyse total cost is the same, but 800 of the 900 recipe cost is now in Eul's Scepter of Divinity.
* Last Word will only work if Silencer is not silenced
* If blue isn't playing, the next available color will be allowed to enter the game mode.
* Restored a more functional -du mode
* Improved Viper's base damage a bit
* Enchant's duration when converting creeps is now increased
* Buffed Weaver's Watcher movespeed
* Fixed some neutral creeps and beastmaster's summons that had collision size pathing issues.
* Fixed a Timelapse casting delay
* Many tooltip fixes from Henri Langenhoven's reports
* Improved Witch Doctor's base damage
* Reduced Primal Roar's manacost and cooldown
* Improved timing on Macropyre
* Reduced Lich's attack range from 600 to 500
* Updated TDA gaming rules
* Improved the way Beast Rage works
* -csboardon/off is now -cson/off
* Voljin's movespeed from 295 to 305
* Buffed Enchantress' strength gain and movespeed
* Stygian Desolator's recipe reduced from 1500 to 1400
* Fixed some icons to their proper passive versions


* New Doppelwalk icon (from Blazzu/Spankler)
* Fixed megakill bounty bonus error
* Fixed animal courier buy hotkey conflict
* Fixed an -ap -lm bug that caused the last picker to sometimes not be able to pick from the other tavern
* Fixed a bug with -random and -mm at 59sec
* Toss no longer damages wards
* Butterfly damage from 20 to 25
* Fixed a rare Nightstalker -mm bug
* Chicken autodrops the previous undroppable Black King Bar now
* Fixed a bug with radiance and Spirit Bear
* Fixed Presence of the Dark Lord and Witchcraft icons to the proper passive versions.
* New Leviathan and Avernus hero description by Terrorblaze and TheMantis
* Fixed Charge of Darkness to properly stop the charge effect when the target is purged
* -ar/-tr now properly says "randomed" instead of "chosen"
* Fixed a very old bug with Morphling and illusions
* Fixed a minor issue with -ms after -recreate
* Fixed minor casting bugs with Timewalk, Dual Breath and Wild Axes
* Fixed various hero acquisition ranges
* Fixed a bug in -mm with Terrorblade and alternate forms
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ed0gawa
post Jun 9 2006, 05:17 PM
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DotA Allstars v6.33b
http://www.getdota.com

6.33b Changelog:
===========

* Reduced some lag with Haunt and Dagger
* Removed Dispersion from images
* Fixed a bug with repicking Morphling, causing the next hero to also morph colors.
* Fixed the bug that allowed VS and Pudge to buy dagger
* Host now gets same gold as rest when picking a hero in -sh
* Fixed some bugs with Glaives/Impetus/Arcane that do extra damage when combined with either Manta Style or -sh
* Fixed Timelapse to properly set the mana to the previous point instead of the previous point - 150
* Buffed Beastrage to reduce to half its level on target change, instead of reseting completely.
* Improved how Weaver's Watchers interact with spells
* Fixed a bug with Morphling in -sh
* Reduced Euls recipe cost a little from the 6.33 cost
* Fixed an AI issue in 6.30+ where the towers would target Juggernaut's Healing Ward first
* Fixed a bug with Static Field that would cause a minor static effect even without learning it
* Slight nerf to level 3 Haunt
* Fixed an old bug with Gravekeeper's cloak that did the damage to a 400 aoe instead of the 600 listed in tooltip.
* Fixed a bug with Dagger and Gem that sometimes caused That Gem to be undroppable for another hero.
* Fixed a -swaphero issue that could allow one player to get 2 heroes and the other none
* Fixed various typos
* Restored the Brewmaster name
* Fixed a bug with the damage type of both Spectral Dagger and Death Coil, causing them to do more damage than the tooltip said
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th1616
post Jun 23 2006, 11:52 AM
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DotA Allstars v6.34
http://www.getdota.com

6.34
=====
* Spectre base damage reduced.
* Sanity's Eclipse mana cost reduced from 300/500/700 to 200/250/300.
* Reduced duration of Spectral Dagger's hero trail and initial cast trail durations.
* Buffed Macropyre from 75/100/125 to 75/125/175 damage per second.
* Broodmother now has vision directly underneath her webs.
* Fixed a probability error on multicast when using Scepter.
* Reduced the extremely large cast range on Aphotic Shield.
* Reworked Tango a bit.
* Fixed Spin Web from preventing Neutral Creep spawning.
* Added a few seconds to Aphotic Shield cooldown.
* Reworked the targeting system on Reality to a more natural one.
* Fixed a minor camera issue with Replicate.
* New icons for Witchcraft, Naix's Poison Sting, Rhasta's Forked Lightning, Razor's Chain Lightning, Laser, Grow, Overpower, Shukuchi and Static Field (thx to snork, Grujah.Noob, alfredx_sotn, M3Th0dz and switch).
* Improved the detection area and reduced the freeze delay on IcePath.
* Troll Warlord now has increased movement speed while in Berserker Rage form.
* Hoof Stomp AOE improved from 275 to 315.
* Replaced Vengeance with a new ability (thx eva00r)
* Silencer's movement speed reduced from 300 to 290.
* Waveform manacost increased from 120 to 140/155/160/165
* Primal Roar stun duration buffed a bit.
* Reworked the numbers, angles and some mechanics on the Bristleback ability.
* Chain Frost cast range reduced from 800 to 750. Scepter version increased from 800 to 850.
* Removed Stout Shield from Aegis recipe.
* Nerfed the AOE and damage on Quill Spray.
* Fixed a fatal error when using Fissure on map edges.
* Nether Ward now gives a gold when killed.
* Fixed a bug with Dispersion that caused it to reflect too much damage off Culling Blade.
* Fixed a bug with IcePath that would cause it to sometimes go shorter or longer.
* CK's Blink Strike now works like the one PA and SA have.
* Fixed Blackhole to properly affect the Spirit Bear.
* Increased the maximum number of Watchers.


Notes:
------
I apologize for the delay on this release, i was unable to use my editor and tools for over a week.
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HenryLow
post Aug 2 2006, 04:49 PM
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DotA Allstars v6.35

http://www.getdota.com

Category: Official Dota Allstars
File Version: 6.35
File License: General License

6.35 Changelog:
===============

* Added two new neutral creep spots
* New mode -vr (-voterandom, like -ar except you get to vote on which hero combinations are used)
* Game no longer immediately ends when you win, you have time to chat if you want to
* Hero Descriptions now have the movement speeds listed
* New icons for Pugna, Lion, God's Strength and Omnislash (thx snork, alien_rebirth and gotham from forums)
* Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
* Changed the Arthas model with Frostmourne to the one without (forum 69498)
* Boots of Travel and Scroll of Town Portal now share cooldown
* Chaos Knight base damage a little less random
* You can now set the player slots to Computer to reduce the starting gold if you are playing in less than 5v5 (so you don't have to start with 3500 if you don't want to)
* Bonus gold is given to the allies of the tower killer (even if creeps kill it)
* Reworked Strygwyr's Thirst
* New Rampage animation (70915)
* Increased the recipe cost on Hand of Midas as well as the Attack Speed.
* Reworked -lm to give a chance for Scourge to begin the pick process instead of always Sent
* Improved the core game recognition of what is and isn't a spell (for stuff like essence and CotS)
* Fixed some compatibility issues between -ap and -lm
* Added a minor blood effect when hook hits a unit (63335)
* Increased base damage for Weaver
* New command -hidemsg/unhidemsg as a request from some players that don't want to see the text spam when heroes die
* Fixed a bug where destroying all the trees around rooftrellen did not reveal him
* Wraith Band recipe cheaper
* Improved the AoE on static Field
* Minor improvement to the AoE on Diffusion Aura
* Repick in -ap or normal mode now lets you pick a new hero instead of randoming it. Cost reduced here since you would need to buy a hero. Repick is unchanged in -ar/-tr
* Restored the old armor bonus on Dragon's Blood
* Buffed the HP and Mana that Scepter gives
* Reduced Desolator recipe cost
* Buffed Tinker's movement speed
* Nightstalker strength improved
* Minor improvement to the trees behind to the top left scourge tower
* Reduced the lag on casting epicenter, freezing field and blackhole.
* Reduced mana cost on level 2 and 3 of blackhole to make it a little more worth leveling
* Fixed some minor targeting bugs with illuminate
* Wild Axes now move a bit faster
* Changed the color of Plague Wards
* Fixed many old typos
* Slightly buffed Zeus' str and int per level
* Fixed a bug with Freezing Field and Scepter (thx malle)
* Increased the speed on paralyzing casks a bit
* Improved Jakiro's attack animation
* Fixed Silencer's night vision range to that of regular heroes
* Slightly buffed higher levels of Sanity's Eclipse
* Minor armor buff (usually 1) to most melee heroes
* Fixed being able to Berserker's Call units out of Chronosphere
* Agility on Manta Style increased a bit
* Perseverance can now be broken up into its components by clicking on it
* Purification icon change (72474)
* Reduced Sunder manacost/cooldown at higher levels
* Increased base Intelligence on Tinker
* Fixed Last Will to not damage its allies if it was denied
* Stout Shield percentage typo (Nareg)
* Fixed various neutral creep minimap glitches
* Fixed an old bug with Venomancer's Poison Sting that did minor attack speed reduction instead of minor movement speed reduction.
* Fixed Soul Keeper's gamescore icon (78244)
* Fixed hotkey conflict between Spectral Dagger and Desolate
* Fixed being able to teleport to the invisible -ap vision units with Scroll of Town Portal
* Fixed many tooltips
* Fixed some issues with units not being paused in Chronosphere (like Leoric Reincarnate and Bearform)
* Fixed various neutral creep tooltips (MrX)
* Various other minor cosmetic improvements


Notes:
======
After extensive playtesting on two new items, i decided that that it was better for the game to put them on hold rather then rush them in. I'm sorry to those who were waiting for it, but its for the best. Hopefully we will see them in the near future as well as other new content.
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Ah WanG
post Aug 4 2006, 10:15 PM
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DotA Allstars 6.35b

Category: Official Maps
File Version: 6.3.5
File License: General License

Get it HERE

Description:
» Click to show Spoiler - click again to hide... «


Notes:
======
After extensive playtesting on two new items, i decided that that it was better for the game to put them on hold rather then rush them in. I'm sorry to those who were waiting for it, but its for the best. Hopefully we will see them in the near future as well as other new content.
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hikashi
post Aug 24 2006, 08:03 PM
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DotA Allstars v6.36
http://www.getdota.com

6.36
====

* Added two new heroes (both disabled in -lm)
* New loading screen (thanks Artgerm)


* Gravekeeper's Cloak reduced from 7/14/21/28 to 6/12/18/24
* Nether Ward HP reduced from 100/200/300/400 to 75/150/225/300
* Searing Arrows cooldown from 0 to 4/3/2/0
* Dark Ritual cooldown from 45 to 60/55/50/45
* Nightmare casting range from 650 to 500/550/600/650
* Storm's Dispel damage increased from 200 to 350
* Chakra cooldown from 25 to 19
* Viper's Poison Attack cooldown from 0 to 4/3/0/0
* Denied units now give off minor Experience instead of none (planned for improved league play from a while back, unrelated to the recent forum postings for those wondering)
* Improved Mana Burn cast range on neutral Satyr (only meaningful when converted since it does not autocast anymore)


* Ogre Magi base damage improved
* Redistributed Crystalys/Buriza recipe costs from 1000/750 to 500/1250
* Improved base Intelligence on Phantom Lancer
* Increased Mask of Madness lifesteal from 10% to 17%
* Track cast range improved per level
* Increased Battlefury cleave aoe from 160 to 200, damage from +50 to +65 and a little more HP/Mana regen.
* Increased Leshrac's agility
* Improved how Doppelwalk levels
* Monkey King Bar's bonus damage increased from 90 to 100
* Luna attack range from 300 to 330
* Drunken Haze's duration from 5 to 7 seconds and slightly reduced mana cost
* Increased duration of level 2 and 3 of Doom by 2 seconds
* Changed level 2 and 3 Phantasm to take the same 200% extra damage as level 1
* Buffed Ursa's strength gain per level


* Fixed the old incorrect Chaos Damage ladder tooltip to reflect the DotA custom settings
* Rebased Lightning Bolt due to it sometimes causing allies to lose their issued orders on the target
* Fixed a recent bug with Chronosphere that froze his images
* Fiend's Grip now properly stops the effect when you run out of mana
* Swapped the locations of Dusk and Twighlight Taverns to be consistent with the Sentinel side
* Temporarily disabled -lmap
* Fixed -vr to random inside the voted hero vs hero set, so for example, blue/pink don't always get the first one listed anymore. Don't confuse this with the 10 heroes being randomized, only the order which they are assigned once the lineup is voted on. This removes the voting bias that previously existed in informal games
* Fixed a Clinkz Searing/Windwalk exploit
* Fixed Perseverance undo ability and Reality from triggering Essence Aura
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almostthere
post Aug 28 2006, 02:46 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #54


Take a hike, wang-broom!
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From: Where I'm not obligated to apologise to w@nk3rs






DOTA Allstars v6.36b

http://www.getdota.com/

6.36b
=====

* Fixed a Static Field bug and tweaked effect
* Nerfed Chemical Rage
* Reduced Gravekeeper's Cloak a little bit more
* Less damage/armor on Acid Spray and a little more cooldown
* Slight base damage buff to Drow
* Reduced the max gold Greed can stack up to
* Soul Assumption early levels given a cooldown similar to the rest
* Fixed Purge tooltip
* Added status icon for Fatal Bonds on heroes
* Nerfed Fatal Bonds from 6/12/18/24 to 5/10/15/20
* Reduced Agility/Level on Spectre
* Lowered the recent XP deny changed a little
* Radiance damage reduced from 40 to 35
* Lowered Shadow Word damage on enemy a bit
* Nerfed Infernal a bit
* Added Shadow Word status icon
* Minor base damage nerf on Alchemist
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Ah WanG
post Sep 10 2006, 01:40 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #55


举头望明月
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From: Lowyat.net Malaysia Status: Perma Banned




DOTA Allstars v6.37

http://www.getdota.com


* Fixed a big exploit with waveform
* Medusa's Purge now deals 600 damage to summoned units, instead of instantly killing them
* Rebalanced Alchemist
* Reduced the Kobold Endurance Aura from 17% ms to 15% ms
* Hand of Midas IAS from 35% to 30%
* Cyclone on creeps from 20 to 10 seconds
* Reduced Primal Roar cooldown and Call of the Wild manacost
* Treads from +60 to +65 ms and from +30% ias to +35%
* Land Mines can now be properly seen on minimap
* WTF mode now requires voting
* Added a better cancel icon for Pulse Nova
* Increased Enchantress's Intelligence per level
* Fixed a bug with -ar and -random that allowed you to get two heroes

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JarodLeong
post Oct 27 2006, 05:39 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #56


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From: Malacca






DotA Allstars v6.38

* 4 New Recipe items
* 1 New Hero
* Added -reverse (-rv) mode
* Every 6 waves, a glaive thrower/meat wagon comes out with the creeps

* Bottle with Rune now returns a Full Bottle after being used instead of an Empty Bottle
* Reduced mana cost on Earthshock
* Improved how Vendetta levels a little
* Increased str/level on Ogre Magi
* Slightly improved leveling of Eyes In The Forest
* Faceless Void base damage increased a bit
* Buffed maximum Watchers
* Desolator damage increased from 50 to 60
* Slightly improved the range on Shockwave
* Hyperstone from 2450 to 2300
* Weaver attack range from 400 to 425
* Wraith recipe from 150 to 125 gold
* Increased Shadow Word cooldown
* Increased mana cost on Dual Breath

* Added an ability to disassemble certain items in the circle of power
* Map preview is now colored
* Added new SA Perm Invis icon by Axidos
* Improved mana regen on Bottle
* Melee heroes get denied less xp than range heroes do
* WTF Mode no longer requires voting
* Fixed the -ar -random exploit (again!)
* Fixed Vendetta not listing the movement speed it gave before (10%)
* Fixed a bug with 2 daggers on disallowed heroes in order to keep 1
* Tower regeneration reduced
* Fixed a minor bug that would sometimes cause the level up animation to not play
* Improved the Wrath of Nature icon based on snork's suggestion
* Added disablehelp/enablehelp for Astral Imprisonment
* Roshan now drops Cheese!
* Added a set of single player only commands to help people in their hero tests
* Various tooltip fixes
* Replaced "Upkeep" text with the version number
* Tango buying cooldown set to the same as the rest of the items
* Fixed various other minor bugs and typos

Link

This post has been edited by JarodLeong: Oct 27 2006, 05:39 PM
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Ah WanG
post Oct 30 2006, 07:47 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #57


举头望明月
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From: Lowyat.net Malaysia Status: Perma Banned




DotA Allstars v6.38b


6.38b
====
Fixed a few game ruining exploits


Get It Here
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darknessz
post Jan 2 2007, 03:52 PM
Show posts by this member only |Rating BETA (0+, 0-) | Post #58


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Joined: January 2003
From: - H e a v e n -






DotA Allstars v6.39
6.39 Changelog
===============

* Listed all the cooldowns for items and abilities
* Added -rd (-randomdraft, similar to the style of play in a few inhouse leagues)
* Added two new Scourge heroes
* Added new functionality to replay files for leagues to more easily calculate and process game data
* Added -showdeny/-hidedeny
* Added new host commands "-weather snow", "-weather rain" and for everyone "-weather off" (if it is turned off, it can't be turned on again, to prevent spam and abuses)
* -ma now shows hero level next to the name
* Improved first middle Scourge tower area
* Added a new endgame scoreboard to replace the inaccurate one that Warcraft 3 generates
* Improved death text presentation
* Added floating text to show you all the gold you get (including bonuses, not just the 100) from hero kills as well as tower kills. Please note that there has been no change to the gold you get, it is just being displayed as an added effect now.
* Improved some ward vision areas for the Scourge team (thx Wedge[p])
* Sentinel and Scourge hero kills now share the gold with the team instead of it being lost
* Rewrote a lot of internals coding to allow for cleaner AI version implementation (in near future, the bot capability will be part of the regular map, useable in the every release)
* Added Snowman after Roshan (just a temp for the season)
* Added hero icons to the multiboard
* Fixed the creep blocking issues on the left Sent side
* Added an observer scoreboard display for better information when watching live games
* Improved AI on the siege units. They spawn every 7 waves now instead of every 6

* Reduced Overpower and Enrage cooldowns
* Reduced Time Lapse mana cost at higher levels
* Paralyzing Casks now does a little more damage to creeps
* Upgraded ghouls now have a bigger model like the treants do when upgraded
* Alchemist movement speed from 290 to 300
* Increased Spirit Bear's Base Attack Time from 1.75/1.6/1.45/1.3 to 1.75/1.65/1.55/1.45
* Improved AOE on Aftershock by 30
* Chaos damage now does 40% damage to fortified (down from 50%)
* You now have more time to repick (120 from 60)
* Added -disablehelp support for sprout
* Unstable Concoction now deals damage
* Added Lucifer to Aghanim's Scepter
* Increased Troll Warlord's movement speed by 5
* Reduced mana cost and slightly increase AOE on Shadowraze
* Lowered Warlock's movement speed by 10
* Gnoll Assassin creep is slightly stronger and give a little more bounty as well
* Improved Lightning Storm a bit
* Undid small part of the previous Dark Ritual nerf (was nerfed from 45 second cooldown to 60/55/50/45 before, and now to 55/50/45/40)
* Improved Kraken Shell leveling slightly
* Cannot use Aphotic Shield on Doomed hero anymore
* Nerfed Shadow Word casting range, increase cooldown and lowered damage per second
* Shukuchi deals more damage per level
* Geminate Attack level 4 cooldown down from 4 seconds to 3.5 seconds
* Fixed a graphical glitch with the spawn direction of Elune's Arrow
* Reduced Strygwyr's Thirst HP detection from 50% to 40%
* Improved the Liberated Souls with Ignis Fatuus Scepter Upgrade
* Increased Rain of Chaos cooldown
* Lowered Viper's base damage a little
* Spin Web regeneration now improves with levels
* Lowered Neutral Taskmaster's HP/Armor/Movespeed

* Implemented hero descriptions by Deathknight6034(Bloodseeker,Ryali,DK), Aconite_Vyper(Sniper), KingReaper(Lancer), Volcove(Keeper of the Light), Bowstaff(Omniknight), SteveGarbage(Furion), theAlice(Panda,Vol'Jin), prawnstar(Antimage), skipperme(Chen), redrooster(Fletcher), Tikiboi(Raigor). Good job guys.
* Fixed Decrepify tooltip
* Reworked status buff placements on Shadow Word, Mjolnir and Fatal Bonds icon to display properly on Illusions
* Fixed a big exploit reported by UKI-TZAR
* Storm Seeker no longer draws Roshan out
* Fixed typo on Bristleback damage autospray (did not buff him, just a typo fix)
* Fixed Mjolnir tooltip
* New animation for Bottle (thx Ro-Coco)
* Fixed last 2 towers not giving gold to team
* Necromancer now properly grows in size
* Fixed the initial delay on Luna's Eclipse
* Fixed Clinkz's Windwalk buff tooltip
* Cannot repick if you don't have full hp and mana (to prevent some abuses)
* Changed Elune's Arrow animation
* Fixed a bug with spiderlings' poison reducing attack speed instead of movement speed (thx ZerielDRK)
* Fixed a few bugs on level 4 abilities with Witchcraft
* Fixed POTM endgame icon
* Many other countless tooltip fixes and improvements
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nessus
post Jan 4 2007, 10:22 PM
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Posts: 201
Joined: September 2004
From: Sandakan





6.39b Changelog
===============
* Fixed a very serious Mac bug
* Shallow Grave cooldown from 300/150/75 to 300/200/100
* Fixed Lycan's icon on scoreboard
* Fixed a bug with the last nerf to shadow word (it wasn't actually nerfedas i said it was in the code, thx malle)
* Changed Infernal HP from 900/1400/1900 to 900/1200/1500
* Allowed swaphero to be used after the -rd draft
* If you don't pick a hero in -rd, one will be randomed for you (for the same gold cost)

Please note: If you downloaded the 6.39b that was up for an hour the other day, please make sure to delete it.
Delete any 6.39b you may have, as duplicate copies may cause you issues. Download a fresh copy from getdota.com

If you downloaded 6.39b before the 6th, make sure to delete your old version and download it again

This post has been edited by nessus: Jan 9 2007, 05:42 PM
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